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`Painting::paint_all_borders()` only uses `.draw_line()` for simple borders and `.fill_path()` for more complex cases. These are both already supported by the `RecordingPainter` so removing this command simplifies the painting API. Two test changes: css-background-clip-text: Borders are now drawn via the AA painter (which makes them closer to how they appear in other browsers). corner-clip-inside-scrollable: Borders removed (does not change test) due to imperceptible sub-pixel changes.
94 lines
4.1 KiB
C++
94 lines
4.1 KiB
C++
/*
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* Copyright (c) 2023, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/MaybeOwned.h>
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#include <LibAccelGfx/Painter.h>
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#include <LibWeb/Painting/RecordingPainter.h>
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namespace Web::Painting {
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class CommandExecutorGPU : public CommandExecutor {
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public:
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CommandResult draw_glyph_run(DrawGlyphRun const&) override;
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CommandResult draw_text(DrawText const&) override;
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CommandResult fill_rect(FillRect const&) override;
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CommandResult draw_scaled_bitmap(DrawScaledBitmap const&) override;
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CommandResult draw_scaled_immutable_bitmap(DrawScaledImmutableBitmap const&) override;
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CommandResult set_clip_rect(SetClipRect const&) override;
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CommandResult clear_clip_rect(ClearClipRect const&) override;
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CommandResult push_stacking_context(PushStackingContext const&) override;
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CommandResult pop_stacking_context(PopStackingContext const&) override;
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CommandResult paint_linear_gradient(PaintLinearGradient const&) override;
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CommandResult paint_outer_box_shadow(PaintOuterBoxShadow const&) override;
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CommandResult paint_inner_box_shadow(PaintInnerBoxShadow const&) override;
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CommandResult paint_text_shadow(PaintTextShadow const&) override;
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CommandResult fill_rect_with_rounded_corners(FillRectWithRoundedCorners const&) override;
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CommandResult fill_path_using_color(FillPathUsingColor const&) override;
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CommandResult fill_path_using_paint_style(FillPathUsingPaintStyle const&) override;
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CommandResult stroke_path_using_color(StrokePathUsingColor const&) override;
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CommandResult stroke_path_using_paint_style(StrokePathUsingPaintStyle const&) override;
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CommandResult draw_ellipse(DrawEllipse const&) override;
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CommandResult fill_ellipse(FillEllipse const&) override;
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CommandResult draw_line(DrawLine const&) override;
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CommandResult draw_signed_distance_field(DrawSignedDistanceField const&) override;
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CommandResult apply_backdrop_filter(ApplyBackdropFilter const&) override;
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CommandResult draw_rect(DrawRect const&) override;
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CommandResult paint_radial_gradient(PaintRadialGradient const&) override;
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CommandResult paint_conic_gradient(PaintConicGradient const&) override;
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CommandResult draw_triangle_wave(DrawTriangleWave const&) override;
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CommandResult sample_under_corners(SampleUnderCorners const&) override;
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CommandResult blit_corner_clipping(BlitCornerClipping const&) override;
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bool would_be_fully_clipped_by_painter(Gfx::IntRect) const override;
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virtual bool needs_prepare_glyphs_texture() const override { return true; }
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void prepare_glyph_texture(HashMap<Gfx::Font const*, HashTable<u32>> const&) override;
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virtual void prepare_to_execute(size_t corner_clip_max_depth) override;
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bool needs_update_immutable_bitmap_texture_cache() const override { return true; }
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void update_immutable_bitmap_texture_cache(HashMap<u32, Gfx::ImmutableBitmap const*>&) override;
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CommandExecutorGPU(AccelGfx::Context&, Gfx::Bitmap& bitmap);
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~CommandExecutorGPU() override;
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private:
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Gfx::Bitmap& m_target_bitmap;
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AccelGfx::Context& m_context;
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struct StackingContext {
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RefPtr<AccelGfx::Canvas> canvas;
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MaybeOwned<AccelGfx::Painter> painter;
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float opacity;
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Gfx::IntRect destination;
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Gfx::AffineTransform transform;
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int stacking_context_depth { 0 };
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};
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struct BorderRadiusCornerClipper {
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RefPtr<AccelGfx::Canvas> corners_sample_canvas;
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Gfx::FloatRect page_top_left_rect;
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Gfx::FloatRect page_top_right_rect;
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Gfx::FloatRect page_bottom_right_rect;
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Gfx::FloatRect page_bottom_left_rect;
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Gfx::FloatRect sample_canvas_top_left_rect;
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Gfx::FloatRect sample_canvas_top_right_rect;
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Gfx::FloatRect sample_canvas_bottom_right_rect;
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Gfx::FloatRect sample_canvas_bottom_left_rect;
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};
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[[nodiscard]] AccelGfx::Painter const& painter() const { return *m_stacking_contexts.last().painter; }
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[[nodiscard]] AccelGfx::Painter& painter() { return *m_stacking_contexts.last().painter; }
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Vector<StackingContext> m_stacking_contexts;
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Vector<OwnPtr<BorderRadiusCornerClipper>> m_corner_clippers;
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};
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}
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