ladybird/Userland/Libraries/LibWeb/SVG/SVGLength.cpp
Andrew Kaster 320dddde6a LibWeb: Remove unecessary dependence on Window from SVG classes
These classes only needed Window to get at its realm. Pass a realm
directly to construct SCG classes.
2022-10-01 21:05:32 +01:00

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/*
* Copyright (c) 2022, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/SVG/SVGLength.h>
namespace Web::SVG {
JS::NonnullGCPtr<SVGLength> SVGLength::create(JS::Realm& realm, u8 unit_type, float value)
{
return *realm.heap().allocate<SVGLength>(realm, realm, unit_type, value);
}
SVGLength::SVGLength(JS::Realm& realm, u8 unit_type, float value)
: PlatformObject(realm)
, m_unit_type(unit_type)
, m_value(value)
{
set_prototype(&Bindings::cached_web_prototype(realm, "SVGLength"));
}
SVGLength::~SVGLength() = default;
// https://www.w3.org/TR/SVG11/types.html#__svg__SVGLength__value
WebIDL::ExceptionOr<void> SVGLength::set_value(float value)
{
// FIXME: Raise an exception if this <length> is read-only.
m_value = value;
return {};
}
}