ladybird/Tests/LibWeb/Screenshot/input/canvas-path-rect.html
Jelle Raaijmakers 59a867d3e3
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Tests: Enable all screenshot tests on all platforms
With the newly supported fuzzy matching in our test-web runner, we can
now define the expected maximum color channel and pixel count errors per
failing test and set a baseline they should not exceed.

The figures I added to these tests all come from my macOS M4 machine.
Most discrepancies seem to come from color calculations being slightly
off.
2025-07-17 12:59:11 +01:00

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HTML

<!DOCTYPE html>
<link rel="match" href="../expected/canvas-path-rect-ref.html" />
<meta name="fuzzy" content="maxDifference=0-1;totalPixels=0-148">
<style>
* {
margin: 0;
}
body {
background-color: white;
}
</style>
<canvas width=500 height=500></canvas>
<script>
function drawRect() {
var canvas = document.querySelector("canvas");
var ctx = canvas.getContext("2d");
ctx.fillStyle = 'black';
ctx.fillRect(0, 0, 500, 500);
ctx.fillStyle = 'red';
ctx.beginPath();
ctx.rect(10, 20, 150, 100);
ctx.fill();
ctx.fillStyle = 'yellow';
ctx.beginPath();
ctx.roundRect(50, 310, 100, 100, 25);
ctx.fill('evenodd');
ctx.fillStyle = 'green';
ctx.beginPath();
ctx.rect(200, 210, 100, 100);
ctx.fill('evenodd');
ctx.rotate(0.2);
ctx.fillStyle = 'orange';
ctx.beginPath();
ctx.roundRect(325, 300, 100, 100, [ { x: 5, y: 20 }, 10, { x: 15, y: 30 }, 20 ]);
ctx.fill('evenodd');
}
drawRect();
</script>