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To prepare for paintable inline content, we take the basic painting functionality and hoist it into a base class.
40 lines
1.1 KiB
C++
40 lines
1.1 KiB
C++
/*
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* Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/StylePainter.h>
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#include <LibWeb/HTML/HTMLImageElement.h>
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#include <LibWeb/Layout/CheckBox.h>
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#include <LibWeb/Painting/CheckBoxPaintable.h>
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namespace Web::Painting {
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NonnullOwnPtr<CheckBoxPaintable> CheckBoxPaintable::create(Layout::CheckBox const& layout_box)
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{
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return adopt_own(*new CheckBoxPaintable(layout_box));
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}
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CheckBoxPaintable::CheckBoxPaintable(Layout::CheckBox const& layout_box)
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: PaintableBox(layout_box)
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{
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}
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Layout::CheckBox const& CheckBoxPaintable::layout_box() const
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{
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return static_cast<Layout::CheckBox const&>(layout_node());
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}
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void CheckBoxPaintable::paint(PaintContext& context, PaintPhase phase) const
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{
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if (!is_visible())
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return;
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PaintableBox::paint(context, phase);
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if (phase == PaintPhase::Foreground)
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Gfx::StylePainter::paint_check_box(context.painter(), enclosing_int_rect(absolute_rect()), context.palette(), layout_box().dom_node().enabled(), layout_box().dom_node().checked(), layout_box().being_pressed());
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}
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}
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