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Instead of having a single overloaded handle method each method gets its own unique method name now.
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "LexerAutoComplete.h"
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#include "ParserAutoComplete.h"
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#include <DevTools/HackStudio/LanguageServers/ClientConnection.h>
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namespace LanguageServers::Cpp {
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class ClientConnection final : public LanguageServers::ClientConnection {
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C_OBJECT(ClientConnection);
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public:
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ClientConnection(NonnullRefPtr<Core::LocalSocket> socket, int client_id)
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: LanguageServers::ClientConnection(move(socket), client_id)
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{
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m_autocomplete_engine = make<ParserAutoComplete>(*this, m_filedb);
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m_autocomplete_engine->set_declarations_of_document_callback = &ClientConnection::set_declarations_of_document_callback;
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}
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virtual ~ClientConnection() override = default;
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private:
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virtual void set_auto_complete_mode(String const& mode) override
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{
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dbgln_if(CPP_LANGUAGE_SERVER_DEBUG, "SetAutoCompleteMode: {}", mode);
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if (mode == "Parser")
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m_autocomplete_engine = make<ParserAutoComplete>(*this, m_filedb);
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else
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m_autocomplete_engine = make<LexerAutoComplete>(*this, m_filedb);
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}
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};
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}
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