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Making navigables responsible for backing store allocation will allow us to have separate backing stores for iframes and run paint updates for them independently, which is a step toward isolating them into separate processes. Another nice side effect is that now Skia backend context is ready by the time backing stores are allocated, so we will be able to get rid of BackingStore class in the upcoming changes and allocate PaintingSurface directly.
99 lines
4.9 KiB
C++
99 lines
4.9 KiB
C++
/*
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* Copyright (c) 2022-2024, Tim Flynn <trflynn89@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGfx/Bitmap.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/ElementFactory.h>
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#include <LibWeb/HTML/BrowsingContext.h>
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#include <LibWeb/HTML/HTMLCanvasElement.h>
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#include <LibWeb/HTML/TagNames.h>
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#include <LibWeb/HTML/TraversableNavigable.h>
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#include <LibWeb/Namespace.h>
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#include <LibWeb/Page/Page.h>
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#include <LibWeb/Painting/BackingStore.h>
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#include <LibWeb/WebDriver/Screenshot.h>
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namespace Web::WebDriver {
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// https://w3c.github.io/webdriver/#dfn-draw-a-bounding-box-from-the-framebuffer
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ErrorOr<GC::Ref<HTML::HTMLCanvasElement>, WebDriver::Error> draw_bounding_box_from_the_framebuffer(HTML::BrowsingContext& browsing_context, DOM::Element& element, Gfx::IntRect rect)
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{
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// 1. If either the initial viewport's width or height is 0 CSS pixels, return error with error code unable to capture screen.
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auto viewport_rect = browsing_context.top_level_traversable()->viewport_rect();
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if (viewport_rect.is_empty())
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return Error::from_code(ErrorCode::UnableToCaptureScreen, "Viewport is empty"sv);
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auto viewport_device_rect = browsing_context.page().enclosing_device_rect(viewport_rect).to_type<int>();
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// 2. Let paint width be the initial viewport's width – min(rectangle x coordinate, rectangle x coordinate + rectangle width dimension).
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auto paint_width = viewport_device_rect.width() - min(rect.x(), rect.x() + rect.width());
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// 3. Let paint height be the initial viewport's height – min(rectangle y coordinate, rectangle y coordinate + rectangle height dimension).
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auto paint_height = viewport_device_rect.height() - min(rect.y(), rect.y() + rect.height());
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// 4. Let canvas be a new canvas element, and set its width and height to paint width and paint height, respectively.
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auto canvas_element = DOM::create_element(element.document(), HTML::TagNames::canvas, Namespace::HTML).release_value_but_fixme_should_propagate_errors();
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auto& canvas = as<HTML::HTMLCanvasElement>(*canvas_element);
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// FIXME: Handle DevicePixelRatio in HiDPI mode.
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MUST(canvas.set_width(paint_width));
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MUST(canvas.set_height(paint_height));
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// FIXME: 5. Let context, a canvas context mode, be the result of invoking the 2D context creation algorithm given canvas as the target.
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MUST(canvas.create_2d_context({}));
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canvas.allocate_painting_surface_if_needed();
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if (!canvas.surface())
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return Error::from_code(ErrorCode::UnableToCaptureScreen, "Failed to allocate painting surface"sv);
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// 6. Complete implementation specific steps equivalent to drawing the region of the framebuffer specified by the following coordinates onto context:
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// - X coordinate: rectangle x coordinate
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// - Y coordinate: rectangle y coordinate
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// - Width: paint width
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// - Height: paint height
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Gfx::IntRect paint_rect { rect.x(), rect.y(), paint_width, paint_height };
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auto bitmap = MUST(Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, Gfx::AlphaType::Premultiplied, canvas.surface()->size()));
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auto backing_store = Painting::BitmapBackingStore::create(bitmap);
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IGNORE_USE_IN_ESCAPING_LAMBDA bool did_paint = false;
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HTML::PaintConfig paint_config { .canvas_fill_rect = paint_rect };
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browsing_context.active_document()->navigable()->start_display_list_rendering(backing_store, paint_config, [&did_paint] {
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did_paint = true;
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});
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HTML::main_thread_event_loop().spin_until(GC::create_function(HTML::main_thread_event_loop().heap(), [&] {
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return did_paint;
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}));
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canvas.surface()->write_from_bitmap(*bitmap);
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// 7. Return success with canvas.
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return canvas;
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}
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// https://w3c.github.io/webdriver/#dfn-encoding-a-canvas-as-base64
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Response encode_canvas_element(HTML::HTMLCanvasElement& canvas)
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{
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// FIXME: 1. If the canvas element’s bitmap’s origin-clean flag is set to false, return error with error code unable to capture screen.
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// 2. If the canvas element’s bitmap has no pixels (i.e. either its horizontal dimension or vertical dimension is zero) then return error with error code unable to capture screen.
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if (canvas.surface()->size().is_empty())
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return Error::from_code(ErrorCode::UnableToCaptureScreen, "Captured screenshot is empty"sv);
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// 3. Let file be a serialization of the canvas element’s bitmap as a file, using "image/png" as an argument.
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// 4. Let data url be a data: URL representing file. [RFC2397]
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auto data_url = canvas.to_data_url("image/png"sv, JS::js_undefined());
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// 5. Let index be the index of "," in data url.
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auto index = data_url.find_byte_offset(',');
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VERIFY(index.has_value());
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// 6. Let encoded string be a substring of data url using (index + 1) as the start argument.
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auto encoded_string = MUST(data_url.substring_from_byte_offset(*index + 1));
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// 7. Return success with data encoded string.
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return JsonValue { move(encoded_string) };
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}
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}
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