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With this change, we now have ~1200 CellAllocators across both LibJS and LibWeb in a normal WebContent instance. This gives us a minimum heap size of 4.7 MiB in the scenario where we only have one cell allocated per type. Of course, in practice there will be many more of each type, so the effective overhead is quite a bit smaller than that in practice. I left a few types unconverted to this mechanism because I got tired of doing this. :^)
68 lines
1.9 KiB
C++
68 lines
1.9 KiB
C++
/*
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* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/String.h>
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#include <AK/Time.h>
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#include <LibAudio/Forward.h>
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#include <LibWeb/Bindings/PlatformObject.h>
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namespace Web::HTML {
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class AudioTrack final : public Bindings::PlatformObject {
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WEB_PLATFORM_OBJECT(AudioTrack, Bindings::PlatformObject);
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JS_DECLARE_ALLOCATOR(AudioTrack);
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public:
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virtual ~AudioTrack() override;
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void set_audio_track_list(Badge<AudioTrackList>, JS::GCPtr<AudioTrackList> audio_track_list) { m_audio_track_list = audio_track_list; }
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void play(Badge<HTMLAudioElement>);
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void pause(Badge<HTMLAudioElement>);
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Duration duration();
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void seek(double, MediaSeekMode);
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void update_volume();
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String const& id() const { return m_id; }
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String const& kind() const { return m_kind; }
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String const& label() const { return m_label; }
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String const& language() const { return m_language; }
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bool enabled() const { return m_enabled; }
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void set_enabled(bool enabled);
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private:
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AudioTrack(JS::Realm&, JS::NonnullGCPtr<HTMLMediaElement>, NonnullRefPtr<Audio::Loader>);
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virtual void initialize(JS::Realm&) override;
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virtual void visit_edges(Cell::Visitor&) override;
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// https://html.spec.whatwg.org/multipage/media.html#dom-audiotrack-id
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String m_id;
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// https://html.spec.whatwg.org/multipage/media.html#dom-audiotrack-kind
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String m_kind;
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// https://html.spec.whatwg.org/multipage/media.html#dom-audiotrack-label
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String m_label;
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// https://html.spec.whatwg.org/multipage/media.html#dom-audiotrack-language
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String m_language;
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// https://html.spec.whatwg.org/multipage/media.html#dom-audiotrack-enabled
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bool m_enabled { false };
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JS::NonnullGCPtr<HTMLMediaElement> m_media_element;
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JS::GCPtr<AudioTrackList> m_audio_track_list;
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NonnullOwnPtr<Platform::AudioCodecPlugin> m_audio_plugin;
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};
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}
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