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This aligns Workers and Window and MessagePorts to all use the same mechanism for transferring serialized messages across realms. It also allows transferring more message ports into a worker. Re-enable the Worker-echo test, as none of the MessagePort tests have themselves been flaky, and those are now using the same underlying implementation.
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
/*
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* Copyright (c) 2023, Andrew Kaster <akaster@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibCore/Socket.h>
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#include <LibWeb/Forward.h>
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#include <LibWeb/HTML/MessageEvent.h>
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#include <LibWeb/HTML/MessagePort.h>
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#include <LibWeb/HTML/Scripting/WorkerEnvironmentSettingsObject.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/Worker/WebWorkerClient.h>
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namespace Web::HTML {
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struct WorkerOptions {
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String type { "classic"_string };
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String credentials { "same-origin"_string };
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String name { String {} };
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};
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struct WorkerAgent : JS::Cell {
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JS_CELL(Agent, JS::Cell);
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JS_DECLARE_ALLOCATOR(WorkerAgent);
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WorkerAgent(AK::URL url, WorkerOptions const& options, JS::GCPtr<MessagePort> outside_port);
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RefPtr<Web::HTML::WebWorkerClient> m_worker_ipc;
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private:
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virtual void initialize(JS::Realm&) override;
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virtual void visit_edges(Cell::Visitor&) override;
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WorkerOptions m_worker_options;
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AK::URL m_url;
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JS::GCPtr<MessagePort> m_message_port;
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JS::GCPtr<MessagePort> m_outside_port;
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};
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}
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