ladybird/Userland/Applications/PixelPaint/CreateNewImageDialog.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

29 lines
573 B
C++

/*
* Copyright (c) 2020, Ben Jilks <benjyjilks@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Dialog.h>
namespace PixelPaint {
class CreateNewImageDialog final : public GUI::Dialog {
C_OBJECT(CreateNewImageDialog)
public:
const Gfx::IntSize& image_size() const { return m_image_size; }
const String& image_name() const { return m_image_name; }
private:
CreateNewImageDialog(GUI::Window* parent_window);
String m_image_name;
Gfx::IntSize m_image_size;
RefPtr<GUI::TextBox> m_name_textbox;
};
}