ladybird/Userland/Applications/PixelPaint/SprayTool.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

40 lines
1.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "Tool.h"
#include <LibCore/Timer.h>
#include <LibGUI/ActionGroup.h>
#include <LibGUI/Painter.h>
namespace PixelPaint {
class SprayTool final : public Tool {
public:
SprayTool();
virtual ~SprayTool() override;
virtual void on_mousedown(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
virtual void on_mouseup(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
virtual void on_mousemove(Layer&, GUI::MouseEvent& layer_event, GUI::MouseEvent& image_event) override;
virtual void on_tool_button_contextmenu(GUI::ContextMenuEvent&) override;
virtual GUI::Widget* get_properties_widget() override;
private:
void paint_it();
RefPtr<GUI::Widget> m_properties_widget;
RefPtr<Core::Timer> m_timer;
Gfx::IntPoint m_last_pos;
Color m_color;
RefPtr<GUI::Menu> m_context_menu;
GUI::ActionGroup m_thickness_actions;
int m_thickness { 10 };
int m_density { 40 };
};
}