ladybird/Userland/Demos/WidgetGallery/GalleryModels.h
Linus Groh 649d2faeab Everywhere: Use "the SerenityOS developers." in copyright headers
We had some inconsistencies before:

- Sometimes "The", sometimes "the"
- Sometimes trailing ".", sometimes no trailing "."

I picked the most common one (lowecase "the", trailing ".") and applied
it to all copyright headers.

By using the exact same string everywhere we can ensure nothing gets
missed during a global search (and replace), and that these
inconsistencies are not spread any further (as copyright headers are
commonly copied to new files).
2021-04-29 00:59:26 +02:00

187 lines
5.4 KiB
C++

/*
* Copyright (c) 2021, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/NonnullRefPtr.h>
#include <AK/Vector.h>
#include <LibCore/DirIterator.h>
#include <LibGUI/Model.h>
class MouseCursorModel final : public GUI::Model {
public:
static NonnullRefPtr<MouseCursorModel> create() { return adopt_ref(*new MouseCursorModel); }
virtual ~MouseCursorModel() override { }
enum Column {
Bitmap,
Name,
__Count,
};
virtual int row_count(const GUI::ModelIndex&) const override { return m_cursors.size(); }
virtual int column_count(const GUI::ModelIndex&) const override { return Column::__Count; }
virtual String column_name(int column_index) const override
{
switch (column_index) {
case Column::Bitmap:
return {};
case Column::Name:
return "Name";
}
VERIFY_NOT_REACHED();
}
virtual GUI::Variant data(const GUI::ModelIndex& index, GUI::ModelRole role) const override
{
auto& cursor = m_cursors[index.row()];
if (role == GUI::ModelRole::Display) {
switch (index.column()) {
case Column::Bitmap:
if (!cursor.bitmap)
return {};
return *cursor.bitmap;
case Column::Name:
return cursor.name;
}
VERIFY_NOT_REACHED();
}
return {};
}
virtual void update() override
{
m_cursors.clear();
Core::DirIterator iterator("/res/cursors", Core::DirIterator::Flags::SkipDots);
while (iterator.has_next()) {
auto path = iterator.next_full_path();
if (path.contains("2x"))
continue;
Cursor cursor;
cursor.path = move(path);
cursor.bitmap = Gfx::Bitmap::load_from_file(cursor.path);
auto filename_split = cursor.path.split('/');
cursor.name = filename_split[2];
m_cursors.append(move(cursor));
}
did_update();
}
private:
MouseCursorModel() { }
struct Cursor {
RefPtr<Gfx::Bitmap> bitmap;
String path;
String name;
};
Vector<Cursor> m_cursors;
};
class FileIconsModel final : public GUI::Model {
public:
static NonnullRefPtr<FileIconsModel> create() { return adopt_ref(*new FileIconsModel); }
virtual ~FileIconsModel() override { }
enum Column {
BigIcon,
LittleIcon,
Name,
__Count,
};
virtual int row_count(const GUI::ModelIndex&) const override { return m_icon_sets.size(); }
virtual int column_count(const GUI::ModelIndex&) const override { return Column::__Count; }
virtual String column_name(int column_index) const override
{
switch (column_index) {
case Column::BigIcon:
return {};
case Column::LittleIcon:
return {};
case Column::Name:
return "Name";
}
VERIFY_NOT_REACHED();
}
virtual GUI::Variant data(const GUI::ModelIndex& index, GUI::ModelRole role) const override
{
auto& icon_set = m_icon_sets[index.row()];
if (role == GUI::ModelRole::Display) {
switch (index.column()) {
case Column::BigIcon:
if (!icon_set.big_icon)
return {};
return *icon_set.big_icon;
case Column::LittleIcon:
if (!icon_set.little_icon)
return {};
return *icon_set.little_icon;
case Column::Name:
return icon_set.name;
}
VERIFY_NOT_REACHED();
}
return {};
}
virtual void update() override
{
m_icon_sets.clear();
Core::DirIterator big_iterator("/res/icons/32x32", Core::DirIterator::Flags::SkipDots);
while (big_iterator.has_next()) {
auto path = big_iterator.next_full_path();
if (!path.contains("filetype-") && !path.contains("app-"))
continue;
IconSet icon_set;
icon_set.big_icon = Gfx::Bitmap::load_from_file(path);
auto filename_split = path.split('/');
icon_set.name = filename_split[3];
m_icon_sets.append(move(icon_set));
}
auto big_icons_found = m_icon_sets.size();
Core::DirIterator little_iterator("/res/icons/16x16", Core::DirIterator::Flags::SkipDots);
while (little_iterator.has_next()) {
auto path = little_iterator.next_full_path();
if (!path.contains("filetype-") && !path.contains("app-"))
continue;
IconSet icon_set;
icon_set.little_icon = Gfx::Bitmap::load_from_file(path);
auto filename_split = path.split('/');
icon_set.name = filename_split[3];
for (size_t i = 0; i < big_icons_found; i++) {
if (icon_set.name == m_icon_sets[i].name) {
m_icon_sets[i].little_icon = icon_set.little_icon;
goto next_iteration;
}
}
m_icon_sets.append(move(icon_set));
next_iteration:
continue;
}
did_update();
}
private:
FileIconsModel() { }
struct IconSet {
RefPtr<Gfx::Bitmap> big_icon;
RefPtr<Gfx::Bitmap> little_icon;
String name;
};
Vector<IconSet> m_icon_sets;
};