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You can now right click in HackStudio's editor while debugging and have the option to instantly move the current execution position to the current line.
124 lines
3.8 KiB
C++
124 lines
3.8 KiB
C++
/*
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* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "BreakpointCallback.h"
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#include <AK/Function.h>
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#include <AK/LexicalPath.h>
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#include <AK/Vector.h>
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#include <LibDebug/DebugSession.h>
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#include <LibThread/Lock.h>
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#include <LibThread/Thread.h>
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namespace HackStudio {
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class Debugger {
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public:
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static Debugger& the();
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enum class HasControlPassedToUser {
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No,
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Yes,
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};
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static void initialize(
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String source_root,
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Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
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Function<void()> on_continue_callback,
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Function<void()> on_exit_callback);
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static bool is_initialized();
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void on_breakpoint_change(const String& file, size_t line, BreakpointChange change_type);
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bool set_execution_position(const String& file, size_t line);
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void set_executable_path(const String& path) { m_executable_path = path; }
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void set_source_root(const String& source_root) { m_source_root = source_root; }
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Debug::DebugSession* session() { return m_debug_session.ptr(); }
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void stop();
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// Thread entry point
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static intptr_t start_static();
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pthread_mutex_t* continue_mutex() { return &m_ui_action_mutex; }
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pthread_cond_t* continue_cond() { return &m_ui_action_cond; }
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enum class DebuggerAction {
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Continue,
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SourceSingleStep,
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SourceStepOut,
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SourceStepOver,
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Exit,
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};
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void set_requested_debugger_action(DebuggerAction);
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void reset_breakpoints() { m_breakpoints.clear(); }
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private:
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class DebuggingState {
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public:
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enum State {
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Normal, // Continue normally until we hit a breakpoint / program terminates
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SingleStepping,
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SteppingOut,
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SteppingOver,
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};
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State get() const { return m_state; }
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void set_normal();
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void set_single_stepping(Debug::DebugInfo::SourcePosition original_source_position);
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void set_stepping_out() { m_state = State::SteppingOut; }
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void set_stepping_over() { m_state = State::SteppingOver; }
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bool should_stop_single_stepping(const Debug::DebugInfo::SourcePosition& current_source_position) const;
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void clear_temporary_breakpoints();
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void add_temporary_breakpoint(u32 address);
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const Vector<u32>& temporary_breakpoints() const { return m_addresses_of_temporary_breakpoints; }
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private:
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State m_state { Normal };
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Optional<Debug::DebugInfo::SourcePosition> m_original_source_position; // The source position at which we started the current single step
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Vector<u32> m_addresses_of_temporary_breakpoints;
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};
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explicit Debugger(
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String source_root,
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Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
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Function<void()> on_continue_callback,
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Function<void()> on_exit_callback);
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Debug::DebugInfo::SourcePosition create_source_position(const String& file, size_t line);
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void start();
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int debugger_loop();
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void remove_temporary_breakpoints();
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void do_step_out(const PtraceRegisters&);
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void do_step_over(const PtraceRegisters&);
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void insert_temporary_breakpoint(FlatPtr address);
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void insert_temporary_breakpoint_at_return_address(const PtraceRegisters&);
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OwnPtr<Debug::DebugSession> m_debug_session;
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String m_source_root;
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DebuggingState m_state;
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pthread_mutex_t m_ui_action_mutex {};
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pthread_cond_t m_ui_action_cond {};
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DebuggerAction m_requested_debugger_action { DebuggerAction::Continue };
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Vector<Debug::DebugInfo::SourcePosition> m_breakpoints;
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String m_executable_path;
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Function<HasControlPassedToUser(const PtraceRegisters&)> m_on_stopped_callback;
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Function<void()> m_on_continue_callback;
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Function<void()> m_on_exit_callback;
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};
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}
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