ladybird/Userland/DevTools/HackStudio/Debugger/Debugger.h
FalseHonesty b0145ea529 HackStudio: Add context option to set execution point while debugging
You can now right click in HackStudio's editor while debugging and
have the option to instantly move the current execution position to
the current line.
2021-04-28 09:43:26 +02:00

124 lines
3.8 KiB
C++

/*
* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "BreakpointCallback.h"
#include <AK/Function.h>
#include <AK/LexicalPath.h>
#include <AK/Vector.h>
#include <LibDebug/DebugSession.h>
#include <LibThread/Lock.h>
#include <LibThread/Thread.h>
namespace HackStudio {
class Debugger {
public:
static Debugger& the();
enum class HasControlPassedToUser {
No,
Yes,
};
static void initialize(
String source_root,
Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
Function<void()> on_continue_callback,
Function<void()> on_exit_callback);
static bool is_initialized();
void on_breakpoint_change(const String& file, size_t line, BreakpointChange change_type);
bool set_execution_position(const String& file, size_t line);
void set_executable_path(const String& path) { m_executable_path = path; }
void set_source_root(const String& source_root) { m_source_root = source_root; }
Debug::DebugSession* session() { return m_debug_session.ptr(); }
void stop();
// Thread entry point
static intptr_t start_static();
pthread_mutex_t* continue_mutex() { return &m_ui_action_mutex; }
pthread_cond_t* continue_cond() { return &m_ui_action_cond; }
enum class DebuggerAction {
Continue,
SourceSingleStep,
SourceStepOut,
SourceStepOver,
Exit,
};
void set_requested_debugger_action(DebuggerAction);
void reset_breakpoints() { m_breakpoints.clear(); }
private:
class DebuggingState {
public:
enum State {
Normal, // Continue normally until we hit a breakpoint / program terminates
SingleStepping,
SteppingOut,
SteppingOver,
};
State get() const { return m_state; }
void set_normal();
void set_single_stepping(Debug::DebugInfo::SourcePosition original_source_position);
void set_stepping_out() { m_state = State::SteppingOut; }
void set_stepping_over() { m_state = State::SteppingOver; }
bool should_stop_single_stepping(const Debug::DebugInfo::SourcePosition& current_source_position) const;
void clear_temporary_breakpoints();
void add_temporary_breakpoint(u32 address);
const Vector<u32>& temporary_breakpoints() const { return m_addresses_of_temporary_breakpoints; }
private:
State m_state { Normal };
Optional<Debug::DebugInfo::SourcePosition> m_original_source_position; // The source position at which we started the current single step
Vector<u32> m_addresses_of_temporary_breakpoints;
};
explicit Debugger(
String source_root,
Function<HasControlPassedToUser(const PtraceRegisters&)> on_stop_callback,
Function<void()> on_continue_callback,
Function<void()> on_exit_callback);
Debug::DebugInfo::SourcePosition create_source_position(const String& file, size_t line);
void start();
int debugger_loop();
void remove_temporary_breakpoints();
void do_step_out(const PtraceRegisters&);
void do_step_over(const PtraceRegisters&);
void insert_temporary_breakpoint(FlatPtr address);
void insert_temporary_breakpoint_at_return_address(const PtraceRegisters&);
OwnPtr<Debug::DebugSession> m_debug_session;
String m_source_root;
DebuggingState m_state;
pthread_mutex_t m_ui_action_mutex {};
pthread_cond_t m_ui_action_cond {};
DebuggerAction m_requested_debugger_action { DebuggerAction::Continue };
Vector<Debug::DebugInfo::SourcePosition> m_breakpoints;
String m_executable_path;
Function<HasControlPassedToUser(const PtraceRegisters&)> m_on_stopped_callback;
Function<void()> m_on_continue_callback;
Function<void()> m_on_exit_callback;
};
}