ladybird/Userland/DevTools/HackStudio/Debugger/DebuggerGlobalJSObject.h
FalseHonesty 4f2c0e9968 HackStudio: Implement custom JS -> C++ "proxy" objects
This patch adds a custom JS Object type that will convert written
properties to their C++ equivalents, reflecting JS writes back
to the debugging session. This is better than a simple proxy because
printing this custom object works as expected because properties
still exist on the object as existing handlers expect.
2021-04-25 19:03:57 +02:00

33 lines
931 B
C++

/*
* Copyright (c) 2021, Hunter Salyer <thefalsehonesty@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Weakable.h>
#include <LibDebug/DebugInfo.h>
#include <LibJS/Runtime/GlobalObject.h>
namespace HackStudio {
class DebuggerGlobalJSObject final
: public JS::GlobalObject
, public Weakable<DebuggerGlobalJSObject> {
JS_OBJECT(DebuggerGlobalJSObject, JS::GlobalObject);
public:
DebuggerGlobalJSObject();
JS::Value get(const JS::PropertyName& name, JS::Value receiver, bool without_side_effects) const override;
bool put(const JS::PropertyName& name, JS::Value value, JS::Value receiver) override;
Optional<JS::Value> debugger_to_js(const Debug::DebugInfo::VariableInfo&) const;
Optional<u32> js_to_debugger(JS::Value value, const Debug::DebugInfo::VariableInfo&) const;
private:
NonnullOwnPtrVector<Debug::DebugInfo::VariableInfo> m_variables;
};
}