ladybird/Userland/DevTools/HackStudio/Dialogs/NewProjectDialog.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

59 lines
1.4 KiB
C++

/*
* Copyright (c) 2021, Nick Vella <nick@nxk.io>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "ProjectTemplatesModel.h"
#include <DevTools/HackStudio/ProjectTemplate.h>
#include <AK/Result.h>
#include <AK/Vector.h>
#include <LibGUI/Button.h>
#include <LibGUI/Dialog.h>
#include <LibGUI/Label.h>
#include <LibGUI/TextBox.h>
namespace HackStudio {
class NewProjectDialog : public GUI::Dialog {
C_OBJECT(NewProjectDialog);
public:
static int show(GUI::Window* parent_window);
Optional<String> created_project_path() const { return m_created_project_path; }
private:
NewProjectDialog(GUI::Window* parent);
virtual ~NewProjectDialog() override;
void update_dialog();
Optional<String> get_available_project_name();
Optional<String> get_project_full_path();
void do_create_project();
RefPtr<ProjectTemplate> selected_template();
NonnullRefPtr<ProjectTemplatesModel> m_model;
bool m_input_valid { false };
RefPtr<GUI::Widget> m_icon_view_container;
RefPtr<GUI::IconView> m_icon_view;
RefPtr<GUI::Label> m_description_label;
RefPtr<GUI::TextBox> m_name_input;
RefPtr<GUI::TextBox> m_create_in_input;
RefPtr<GUI::Label> m_full_path_label;
RefPtr<GUI::Button> m_ok_button;
RefPtr<GUI::Button> m_cancel_button;
RefPtr<GUI::Button> m_browse_button;
Optional<String> m_created_project_path;
};
}