ladybird/Userland/DevTools/HackStudio/Project.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

46 lines
1.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include "ProjectFile.h"
#include <AK/LexicalPath.h>
#include <AK/Noncopyable.h>
#include <AK/OwnPtr.h>
#include <LibGUI/FileSystemModel.h>
namespace HackStudio {
class Project {
AK_MAKE_NONCOPYABLE(Project);
AK_MAKE_NONMOVABLE(Project);
public:
~Project();
static OwnPtr<Project> open_with_root_path(const String& root_path);
GUI::FileSystemModel& model() { return *m_model; }
const GUI::FileSystemModel& model() const { return *m_model; }
String name() const { return LexicalPath(m_root_path).basename(); }
String root_path() const { return m_root_path; }
NonnullRefPtr<ProjectFile> get_file(const String& path) const;
void for_each_text_file(Function<void(const ProjectFile&)>) const;
private:
explicit Project(const String& root_path);
String to_absolute_path(const String&) const;
RefPtr<GUI::FileSystemModel> m_model;
mutable NonnullRefPtrVector<ProjectFile> m_files;
String m_root_path;
};
}