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This requires two new functions, context_first_init and restore_context_and_eret. With this code in place, we are now running the first idle thread! :^)
318 lines
10 KiB
C++
318 lines
10 KiB
C++
/*
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* Copyright (c) 2022, Timon Kruiper <timonkruiper@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Format.h>
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#include <AK/Vector.h>
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#include <Kernel/Arch/Processor.h>
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#include <Kernel/Arch/TrapFrame.h>
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#include <Kernel/Arch/aarch64/ASM_wrapper.h>
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#include <Kernel/Arch/aarch64/CPU.h>
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#include <Kernel/InterruptDisabler.h>
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#include <Kernel/Process.h>
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#include <Kernel/Random.h>
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#include <Kernel/Scheduler.h>
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#include <Kernel/Thread.h>
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#include <Kernel/Time/TimeManagement.h>
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extern "C" uintptr_t vector_table_el1;
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namespace Kernel {
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extern "C" void thread_context_first_enter(void);
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extern "C" void exit_kernel_thread(void);
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extern "C" void context_first_init(Thread* from_thread, Thread* to_thread) __attribute__((used));
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Processor* g_current_processor;
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void Processor::initialize(u32 cpu)
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{
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VERIFY(g_current_processor == nullptr);
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auto current_exception_level = static_cast<u64>(Aarch64::Asm::get_current_exception_level());
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dbgln("CPU{} started in: EL{}", cpu, current_exception_level);
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dbgln("Drop CPU{} to EL1", cpu);
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drop_to_exception_level_1();
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// Load EL1 vector table
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Aarch64::Asm::el1_vector_table_install(&vector_table_el1);
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g_current_processor = this;
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}
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[[noreturn]] void Processor::halt()
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{
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disable_interrupts();
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for (;;)
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asm volatile("wfi");
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}
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void Processor::flush_tlb_local(VirtualAddress, size_t)
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{
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// FIXME: Figure out how to flush a single page
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asm volatile("dsb ishst");
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asm volatile("tlbi vmalle1is");
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asm volatile("dsb ish");
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asm volatile("isb");
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}
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void Processor::flush_tlb(Memory::PageDirectory const*, VirtualAddress vaddr, size_t page_count)
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{
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flush_tlb_local(vaddr, page_count);
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}
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u32 Processor::clear_critical()
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{
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InterruptDisabler disabler;
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auto prev_critical = in_critical();
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auto& proc = current();
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proc.m_in_critical = 0;
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if (proc.m_in_irq == 0)
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proc.check_invoke_scheduler();
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return prev_critical;
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}
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u32 Processor::smp_wake_n_idle_processors(u32 wake_count)
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{
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(void)wake_count;
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// FIXME: Actually wake up other cores when SMP is supported for aarch64.
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return 0;
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}
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void Processor::initialize_context_switching(Thread& initial_thread)
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{
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VERIFY(initial_thread.process().is_kernel_process());
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m_scheduler_initialized = true;
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// FIXME: Figure out if we need to call {pre_,post_,}init_finished once aarch64 supports SMP
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Processor::set_current_in_scheduler(true);
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auto& regs = initial_thread.regs();
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// clang-format off
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asm volatile(
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"mov sp, %[new_sp] \n"
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"sub sp, sp, 24 \n"
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"str %[from_to_thread], [sp, #0] \n"
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"str %[from_to_thread], [sp, #8] \n"
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"br %[new_ip] \n"
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:: [new_sp] "r" (regs.sp_el0),
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[new_ip] "r" (regs.elr_el1),
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[from_to_thread] "r" (&initial_thread)
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);
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// clang-format on
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VERIFY_NOT_REACHED();
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}
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void Processor::switch_context(Thread*& from_thread, Thread*& to_thread)
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{
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(void)from_thread;
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(void)to_thread;
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TODO_AARCH64();
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}
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void Processor::assume_context(Thread& thread, FlatPtr flags)
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{
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(void)thread;
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(void)flags;
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TODO_AARCH64();
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}
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FlatPtr Processor::init_context(Thread& thread, bool leave_crit)
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{
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VERIFY(g_scheduler_lock.is_locked());
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if (leave_crit) {
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// Leave the critical section we set up in Process::exec,
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// but because we still have the scheduler lock we should end up with 1
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VERIFY(in_critical() == 2);
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m_in_critical = 1; // leave it without triggering anything or restoring flags
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}
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u64 kernel_stack_top = thread.kernel_stack_top();
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// Add a random offset between 0-256 (16-byte aligned)
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kernel_stack_top -= round_up_to_power_of_two(get_fast_random<u8>(), 16);
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u64 stack_top = kernel_stack_top;
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auto& thread_regs = thread.regs();
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// Push a RegisterState and TrapFrame onto the stack, which will be popped of the stack and restored into the
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// state of the processor by restore_previous_context.
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stack_top -= sizeof(RegisterState);
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RegisterState& eretframe = *reinterpret_cast<RegisterState*>(stack_top);
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memcpy(eretframe.x, thread_regs.x, sizeof(thread_regs.x));
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// x30 is the Link Register for the aarch64 ABI, so this will return to exit_kernel_thread when main thread function returns.
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eretframe.x[30] = FlatPtr(&exit_kernel_thread);
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eretframe.elr_el1 = thread_regs.elr_el1;
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eretframe.sp_el0 = kernel_stack_top;
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eretframe.tpidr_el0 = 0; // FIXME: Correctly initialize this when aarch64 has support for thread local storage.
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Aarch64::SPSR_EL1 saved_program_status_register_el1 = {};
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// Don't mask any interrupts, so all interrupts are enabled when transfering into the new context
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saved_program_status_register_el1.D = 0;
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saved_program_status_register_el1.A = 0;
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saved_program_status_register_el1.I = 0;
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saved_program_status_register_el1.F = 0;
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// Set exception origin mode to EL1t, so when the context is restored, we'll be executing in EL1 with SP_EL0
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// FIXME: This must be EL0t when aarch64 supports userspace applications.
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saved_program_status_register_el1.M = Aarch64::SPSR_EL1::Mode::EL1t;
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memcpy(&eretframe.spsr_el1, &saved_program_status_register_el1, sizeof(u64));
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// Push a TrapFrame onto the stack
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stack_top -= sizeof(TrapFrame);
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TrapFrame& trap = *reinterpret_cast<TrapFrame*>(stack_top);
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trap.regs = &eretframe;
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trap.next_trap = nullptr;
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if constexpr (CONTEXT_SWITCH_DEBUG) {
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dbgln("init_context {} ({}) set up to execute at ip={}, sp={}, stack_top={}",
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thread,
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VirtualAddress(&thread),
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VirtualAddress(thread_regs.elr_el1),
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VirtualAddress(thread_regs.sp_el0),
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VirtualAddress(stack_top));
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}
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// This make sure the thread first executes thread_context_first_enter, which will actually call restore_previous_context
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// which restores the context set up above.
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thread_regs.set_sp(stack_top);
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thread_regs.set_ip(FlatPtr(&thread_context_first_enter));
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return stack_top;
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}
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void Processor::enter_trap(TrapFrame& trap, bool raise_irq)
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{
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VERIFY_INTERRUPTS_DISABLED();
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VERIFY(&Processor::current() == this);
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// FIXME: Figure out if we need prev_irq_level, see duplicated code in Kernel/Arch/x86/common/Processor.cpp
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if (raise_irq)
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m_in_irq++;
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auto* current_thread = Processor::current_thread();
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if (current_thread) {
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auto& current_trap = current_thread->current_trap();
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trap.next_trap = current_trap;
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current_trap = &trap;
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// FIXME: Determine PreviousMode from TrapFrame when userspace programs can run on aarch64
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auto new_previous_mode = Thread::PreviousMode::KernelMode;
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if (current_thread->set_previous_mode(new_previous_mode)) {
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current_thread->update_time_scheduled(TimeManagement::scheduler_current_time(), new_previous_mode == Thread::PreviousMode::KernelMode, false);
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}
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} else {
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trap.next_trap = nullptr;
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}
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}
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void Processor::exit_trap(TrapFrame& trap)
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{
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VERIFY_INTERRUPTS_DISABLED();
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VERIFY(&Processor::current() == this);
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// Temporarily enter a critical section. This is to prevent critical
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// sections entered and left within e.g. smp_process_pending_messages
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// to trigger a context switch while we're executing this function
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// See the comment at the end of the function why we don't use
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// ScopedCritical here.
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m_in_critical = m_in_critical + 1;
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// FIXME: Figure out if we need prev_irq_level, see duplicated code in Kernel/Arch/x86/common/Processor.cpp
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m_in_irq = 0;
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auto* current_thread = Processor::current_thread();
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if (current_thread) {
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auto& current_trap = current_thread->current_trap();
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current_trap = trap.next_trap;
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Thread::PreviousMode new_previous_mode;
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if (current_trap) {
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VERIFY(current_trap->regs);
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// FIXME: Determine PreviousMode from TrapFrame when userspace programs can run on aarch64
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new_previous_mode = Thread::PreviousMode::KernelMode;
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} else {
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// If we don't have a higher level trap then we're back in user mode.
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// Which means that the previous mode prior to being back in user mode was kernel mode
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new_previous_mode = Thread::PreviousMode::KernelMode;
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}
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if (current_thread->set_previous_mode(new_previous_mode))
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current_thread->update_time_scheduled(TimeManagement::scheduler_current_time(), true, false);
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}
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VERIFY_INTERRUPTS_DISABLED();
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// Leave the critical section without actually enabling interrupts.
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// We don't want context switches to happen until we're explicitly
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// triggering a switch in check_invoke_scheduler.
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m_in_critical = m_in_critical - 1;
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if (!m_in_irq && !m_in_critical)
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check_invoke_scheduler();
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}
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ErrorOr<Vector<FlatPtr, 32>> Processor::capture_stack_trace(Thread& thread, size_t max_frames)
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{
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(void)thread;
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(void)max_frames;
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TODO_AARCH64();
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return Vector<FlatPtr, 32> {};
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}
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void Processor::check_invoke_scheduler()
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{
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VERIFY_INTERRUPTS_DISABLED();
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VERIFY(!m_in_irq);
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VERIFY(!m_in_critical);
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VERIFY(&Processor::current() == this);
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if (m_invoke_scheduler_async && m_scheduler_initialized) {
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m_invoke_scheduler_async = false;
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Scheduler::invoke_async();
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}
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}
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NAKED void thread_context_first_enter(void)
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{
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asm(
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"ldr x0, [sp, #0] \n"
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"ldr x1, [sp, #8] \n"
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"add sp, sp, 24 \n"
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"bl context_first_init \n"
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"b restore_context_and_eret \n");
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}
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void exit_kernel_thread(void)
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{
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Thread::current()->exit();
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}
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extern "C" void context_first_init([[maybe_unused]] Thread* from_thread, [[maybe_unused]] Thread* to_thread)
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{
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VERIFY(!are_interrupts_enabled());
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dbgln_if(CONTEXT_SWITCH_DEBUG, "switch_context <-- from {} {} to {} {} (context_first_init)", VirtualAddress(from_thread), *from_thread, VirtualAddress(to_thread), *to_thread);
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VERIFY(to_thread == Thread::current());
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Scheduler::enter_current(*from_thread);
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auto in_critical = to_thread->saved_critical();
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VERIFY(in_critical > 0);
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Processor::restore_critical(in_critical);
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// Since we got here and don't have Scheduler::context_switch in the
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// call stack (because this is the first time we switched into this
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// context), we need to notify the scheduler so that it can release
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// the scheduler lock. We don't want to enable interrupts at this point
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// as we're still in the middle of a context switch. Doing so could
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// trigger a context switch within a context switch, leading to a crash.
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Scheduler::leave_on_first_switch(InterruptsState::Disabled);
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}
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}
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