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222 lines
8.3 KiB
C++
222 lines
8.3 KiB
C++
/*
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* Copyright (c) 2018-2020, the SerenityOS developers.
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* Copyright (c) 2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "HardwareScreenBackend.h"
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#include "ScreenBackend.h"
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#include <AK/Try.h>
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#include <Kernel/API/FB.h>
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#include <LibCore/System.h>
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#include <fcntl.h>
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#include <stdio.h>
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#include <sys/mman.h>
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#include <unistd.h>
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namespace WindowServer {
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HardwareScreenBackend::HardwareScreenBackend(String device, bool display_connector_device_backed)
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: m_device(move(device))
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, display_connector_device_backed(display_connector_device_backed)
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{
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}
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ErrorOr<void> HardwareScreenBackend::open()
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{
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m_framebuffer_fd = TRY(Core::System::open(m_device.characters(), O_RDWR | O_CLOEXEC));
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GraphicsConnectorProperties properties;
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if (fb_get_properties(m_framebuffer_fd, &properties) < 0)
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return Error::from_syscall(String::formatted("failed to ioctl {}", m_device), errno);
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m_can_device_flush_buffers = (properties.partial_flushing_support != 0);
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m_can_device_flush_entire_framebuffer = (properties.flushing_support != 0);
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m_can_set_head_buffer = (properties.doublebuffer_support != 0);
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return {};
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}
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HardwareScreenBackend::~HardwareScreenBackend()
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{
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if (m_framebuffer_fd >= 0) {
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close(m_framebuffer_fd);
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m_framebuffer_fd = -1;
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}
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if (m_framebuffer) {
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if (!display_connector_device_backed)
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MUST(Core::System::munmap(m_framebuffer, m_size_in_bytes));
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else
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free(m_framebuffer);
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m_framebuffer = nullptr;
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m_size_in_bytes = 0;
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}
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}
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ErrorOr<void> HardwareScreenBackend::set_head_resolution(FBHeadResolution resolution)
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{
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if (!display_connector_device_backed) {
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auto rc = fb_set_resolution(m_framebuffer_fd, &resolution);
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if (rc != 0)
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return Error::from_syscall("fb_set_resolution", rc);
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} else {
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GraphicsHeadModeSetting mode_setting;
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memset(&mode_setting, 0, sizeof(GraphicsHeadModeSetting));
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mode_setting.horizontal_active = resolution.width;
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mode_setting.vertical_active = resolution.height;
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mode_setting.horizontal_stride = resolution.pitch;
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auto rc = fb_set_head_mode_setting(m_framebuffer_fd, &mode_setting);
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if (rc != 0) {
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dbgln("Failed to set backend mode setting: falling back to safe resolution");
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rc = fb_set_safe_head_mode_setting(m_framebuffer_fd);
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if (rc != 0) {
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dbgln("Failed to set backend safe mode setting: aborting");
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return Error::from_syscall("fb_set_safe_head_mode_setting", rc);
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}
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dbgln("Failed to set backend mode setting: falling back to safe resolution - success.");
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}
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}
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return {};
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}
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ErrorOr<void> HardwareScreenBackend::unmap_framebuffer()
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{
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if (m_framebuffer) {
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if (!display_connector_device_backed) {
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size_t previous_size_in_bytes = m_size_in_bytes;
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return Core::System::munmap(m_framebuffer, previous_size_in_bytes);
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} else {
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free(m_framebuffer);
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}
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}
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return {};
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}
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ErrorOr<void> HardwareScreenBackend::write_all_contents(Gfx::IntRect const& virtual_rect)
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{
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if (!display_connector_device_backed)
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return {};
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lseek(m_framebuffer_fd, 0, SEEK_SET);
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write(m_framebuffer_fd, scanline(0, 0), virtual_rect.height() * m_pitch);
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if (m_can_set_head_buffer) {
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if (lseek(m_framebuffer_fd, virtual_rect.height() * m_pitch, SEEK_SET) < 0) {
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VERIFY_NOT_REACHED();
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}
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if (write(m_framebuffer_fd, scanline(0, 0), virtual_rect.height() * m_pitch) < 0)
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VERIFY_NOT_REACHED();
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}
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return {};
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}
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ErrorOr<void> HardwareScreenBackend::map_framebuffer()
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{
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if (!display_connector_device_backed) {
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FBHeadProperties properties;
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properties.head_index = 0;
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int rc = fb_get_head_properties(m_framebuffer_fd, &properties);
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if (rc != 0)
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return Error::from_syscall("fb_get_head_properties", rc);
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m_size_in_bytes = properties.buffer_length;
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m_framebuffer = (Gfx::ARGB32*)TRY(Core::System::mmap(nullptr, m_size_in_bytes, PROT_READ | PROT_WRITE, MAP_SHARED, m_framebuffer_fd, 0));
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if (m_can_set_head_buffer) {
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// Note: fall back to assuming the second buffer starts right after the last line of the first
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// Note: for now, this calculation works quite well, so need to defer it to another function
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// that does ioctl to figure out the correct offset. If a Framebuffer device ever happens to
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// to set the second buffer at different location than this, we might need to consider bringing
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// back a function with ioctl to check this.
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m_back_buffer_offset = static_cast<size_t>(properties.pitch) * properties.height;
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} else {
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m_back_buffer_offset = 0;
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}
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} else {
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GraphicsHeadModeSetting mode_setting {};
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memset(&mode_setting, 0, sizeof(GraphicsHeadModeSetting));
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int rc = fb_get_head_mode_setting(m_framebuffer_fd, &mode_setting);
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if (rc != 0) {
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return Error::from_syscall("fb_get_head_mode_setting", rc);
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}
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m_size_in_bytes = mode_setting.horizontal_stride * mode_setting.vertical_active * 2;
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m_framebuffer = (Gfx::ARGB32*)malloc(m_size_in_bytes);
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if (m_can_set_head_buffer) {
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// Note: fall back to assuming the second buffer starts right after the last line of the first
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// Note: for now, this calculation works quite well, so need to defer it to another function
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// that does ioctl to figure out the correct offset. If a Framebuffer device ever happens to
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// to set the second buffer at different location than this, we might need to consider bringing
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// back a function with ioctl to check this.
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m_back_buffer_offset = static_cast<size_t>(mode_setting.horizontal_stride) * mode_setting.vertical_active;
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} else {
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m_back_buffer_offset = 0;
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}
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}
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return {};
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}
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ErrorOr<FBHeadProperties> HardwareScreenBackend::get_head_properties()
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{
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if (!display_connector_device_backed) {
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FBHeadProperties properties;
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properties.head_index = 0;
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int rc = fb_get_head_properties(m_framebuffer_fd, &properties);
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if (rc != 0)
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return Error::from_syscall("fb_get_head_properties", rc);
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m_pitch = static_cast<int>(properties.pitch);
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return properties;
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} else {
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GraphicsHeadModeSetting mode_setting {};
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memset(&mode_setting, 0, sizeof(GraphicsHeadModeSetting));
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int rc = fb_get_head_mode_setting(m_framebuffer_fd, &mode_setting);
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if (rc != 0) {
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return Error::from_syscall("fb_get_head_mode_setting", rc);
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}
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m_pitch = mode_setting.horizontal_stride;
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// Note: We translate (for now, until Framebuffer devices are removed) the GraphicsHeadModeSetting
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// structure to FBHeadProperties.
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FBHeadProperties properties;
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properties.head_index = 0;
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properties.pitch = mode_setting.horizontal_stride;
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properties.width = mode_setting.horizontal_active;
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properties.height = mode_setting.vertical_active;
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properties.offset = 0;
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properties.buffer_length = mode_setting.horizontal_stride * mode_setting.vertical_active * 2;
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return properties;
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}
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VERIFY_NOT_REACHED();
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}
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void HardwareScreenBackend::set_head_buffer(int head_index)
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{
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VERIFY(m_can_set_head_buffer);
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VERIFY(head_index <= 1 && head_index >= 0);
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GraphicsHeadVerticalOffset offset { 0, 0 };
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if (head_index == 1)
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offset.offsetted = 1;
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int rc = fb_set_head_vertical_offset_buffer(m_framebuffer_fd, &offset);
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VERIFY(rc == 0);
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}
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ErrorOr<void> HardwareScreenBackend::flush_framebuffer_rects(int buffer_index, Span<FBRect const> flush_rects)
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{
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int rc = fb_flush_buffers(m_framebuffer_fd, buffer_index, flush_rects.data(), (unsigned)flush_rects.size());
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if (rc == -ENOTSUP)
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m_can_device_flush_buffers = false;
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else
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return Error::from_syscall("fb_flush_buffers", rc);
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return {};
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}
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ErrorOr<void> HardwareScreenBackend::flush_framebuffer()
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{
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int rc = fb_flush_head(m_framebuffer_fd);
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if (rc == -ENOTSUP)
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m_can_device_flush_entire_framebuffer = false;
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else
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return Error::from_syscall("fb_flush_head", rc);
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return {};
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}
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}
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