ladybird/Userland/Services/WindowServer/HardwareScreenBackend.cpp

222 lines
8.3 KiB
C++

/*
* Copyright (c) 2018-2020, the SerenityOS developers.
* Copyright (c) 2022, kleines Filmröllchen <filmroellchen@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include "HardwareScreenBackend.h"
#include "ScreenBackend.h"
#include <AK/Try.h>
#include <Kernel/API/FB.h>
#include <LibCore/System.h>
#include <fcntl.h>
#include <stdio.h>
#include <sys/mman.h>
#include <unistd.h>
namespace WindowServer {
HardwareScreenBackend::HardwareScreenBackend(String device, bool display_connector_device_backed)
: m_device(move(device))
, display_connector_device_backed(display_connector_device_backed)
{
}
ErrorOr<void> HardwareScreenBackend::open()
{
m_framebuffer_fd = TRY(Core::System::open(m_device.characters(), O_RDWR | O_CLOEXEC));
GraphicsConnectorProperties properties;
if (fb_get_properties(m_framebuffer_fd, &properties) < 0)
return Error::from_syscall(String::formatted("failed to ioctl {}", m_device), errno);
m_can_device_flush_buffers = (properties.partial_flushing_support != 0);
m_can_device_flush_entire_framebuffer = (properties.flushing_support != 0);
m_can_set_head_buffer = (properties.doublebuffer_support != 0);
return {};
}
HardwareScreenBackend::~HardwareScreenBackend()
{
if (m_framebuffer_fd >= 0) {
close(m_framebuffer_fd);
m_framebuffer_fd = -1;
}
if (m_framebuffer) {
if (!display_connector_device_backed)
MUST(Core::System::munmap(m_framebuffer, m_size_in_bytes));
else
free(m_framebuffer);
m_framebuffer = nullptr;
m_size_in_bytes = 0;
}
}
ErrorOr<void> HardwareScreenBackend::set_head_resolution(FBHeadResolution resolution)
{
if (!display_connector_device_backed) {
auto rc = fb_set_resolution(m_framebuffer_fd, &resolution);
if (rc != 0)
return Error::from_syscall("fb_set_resolution", rc);
} else {
GraphicsHeadModeSetting mode_setting;
memset(&mode_setting, 0, sizeof(GraphicsHeadModeSetting));
mode_setting.horizontal_active = resolution.width;
mode_setting.vertical_active = resolution.height;
mode_setting.horizontal_stride = resolution.pitch;
auto rc = fb_set_head_mode_setting(m_framebuffer_fd, &mode_setting);
if (rc != 0) {
dbgln("Failed to set backend mode setting: falling back to safe resolution");
rc = fb_set_safe_head_mode_setting(m_framebuffer_fd);
if (rc != 0) {
dbgln("Failed to set backend safe mode setting: aborting");
return Error::from_syscall("fb_set_safe_head_mode_setting", rc);
}
dbgln("Failed to set backend mode setting: falling back to safe resolution - success.");
}
}
return {};
}
ErrorOr<void> HardwareScreenBackend::unmap_framebuffer()
{
if (m_framebuffer) {
if (!display_connector_device_backed) {
size_t previous_size_in_bytes = m_size_in_bytes;
return Core::System::munmap(m_framebuffer, previous_size_in_bytes);
} else {
free(m_framebuffer);
}
}
return {};
}
ErrorOr<void> HardwareScreenBackend::write_all_contents(Gfx::IntRect const& virtual_rect)
{
if (!display_connector_device_backed)
return {};
lseek(m_framebuffer_fd, 0, SEEK_SET);
write(m_framebuffer_fd, scanline(0, 0), virtual_rect.height() * m_pitch);
if (m_can_set_head_buffer) {
if (lseek(m_framebuffer_fd, virtual_rect.height() * m_pitch, SEEK_SET) < 0) {
VERIFY_NOT_REACHED();
}
if (write(m_framebuffer_fd, scanline(0, 0), virtual_rect.height() * m_pitch) < 0)
VERIFY_NOT_REACHED();
}
return {};
}
ErrorOr<void> HardwareScreenBackend::map_framebuffer()
{
if (!display_connector_device_backed) {
FBHeadProperties properties;
properties.head_index = 0;
int rc = fb_get_head_properties(m_framebuffer_fd, &properties);
if (rc != 0)
return Error::from_syscall("fb_get_head_properties", rc);
m_size_in_bytes = properties.buffer_length;
m_framebuffer = (Gfx::ARGB32*)TRY(Core::System::mmap(nullptr, m_size_in_bytes, PROT_READ | PROT_WRITE, MAP_SHARED, m_framebuffer_fd, 0));
if (m_can_set_head_buffer) {
// Note: fall back to assuming the second buffer starts right after the last line of the first
// Note: for now, this calculation works quite well, so need to defer it to another function
// that does ioctl to figure out the correct offset. If a Framebuffer device ever happens to
// to set the second buffer at different location than this, we might need to consider bringing
// back a function with ioctl to check this.
m_back_buffer_offset = static_cast<size_t>(properties.pitch) * properties.height;
} else {
m_back_buffer_offset = 0;
}
} else {
GraphicsHeadModeSetting mode_setting {};
memset(&mode_setting, 0, sizeof(GraphicsHeadModeSetting));
int rc = fb_get_head_mode_setting(m_framebuffer_fd, &mode_setting);
if (rc != 0) {
return Error::from_syscall("fb_get_head_mode_setting", rc);
}
m_size_in_bytes = mode_setting.horizontal_stride * mode_setting.vertical_active * 2;
m_framebuffer = (Gfx::ARGB32*)malloc(m_size_in_bytes);
if (m_can_set_head_buffer) {
// Note: fall back to assuming the second buffer starts right after the last line of the first
// Note: for now, this calculation works quite well, so need to defer it to another function
// that does ioctl to figure out the correct offset. If a Framebuffer device ever happens to
// to set the second buffer at different location than this, we might need to consider bringing
// back a function with ioctl to check this.
m_back_buffer_offset = static_cast<size_t>(mode_setting.horizontal_stride) * mode_setting.vertical_active;
} else {
m_back_buffer_offset = 0;
}
}
return {};
}
ErrorOr<FBHeadProperties> HardwareScreenBackend::get_head_properties()
{
if (!display_connector_device_backed) {
FBHeadProperties properties;
properties.head_index = 0;
int rc = fb_get_head_properties(m_framebuffer_fd, &properties);
if (rc != 0)
return Error::from_syscall("fb_get_head_properties", rc);
m_pitch = static_cast<int>(properties.pitch);
return properties;
} else {
GraphicsHeadModeSetting mode_setting {};
memset(&mode_setting, 0, sizeof(GraphicsHeadModeSetting));
int rc = fb_get_head_mode_setting(m_framebuffer_fd, &mode_setting);
if (rc != 0) {
return Error::from_syscall("fb_get_head_mode_setting", rc);
}
m_pitch = mode_setting.horizontal_stride;
// Note: We translate (for now, until Framebuffer devices are removed) the GraphicsHeadModeSetting
// structure to FBHeadProperties.
FBHeadProperties properties;
properties.head_index = 0;
properties.pitch = mode_setting.horizontal_stride;
properties.width = mode_setting.horizontal_active;
properties.height = mode_setting.vertical_active;
properties.offset = 0;
properties.buffer_length = mode_setting.horizontal_stride * mode_setting.vertical_active * 2;
return properties;
}
VERIFY_NOT_REACHED();
}
void HardwareScreenBackend::set_head_buffer(int head_index)
{
VERIFY(m_can_set_head_buffer);
VERIFY(head_index <= 1 && head_index >= 0);
GraphicsHeadVerticalOffset offset { 0, 0 };
if (head_index == 1)
offset.offsetted = 1;
int rc = fb_set_head_vertical_offset_buffer(m_framebuffer_fd, &offset);
VERIFY(rc == 0);
}
ErrorOr<void> HardwareScreenBackend::flush_framebuffer_rects(int buffer_index, Span<FBRect const> flush_rects)
{
int rc = fb_flush_buffers(m_framebuffer_fd, buffer_index, flush_rects.data(), (unsigned)flush_rects.size());
if (rc == -ENOTSUP)
m_can_device_flush_buffers = false;
else
return Error::from_syscall("fb_flush_buffers", rc);
return {};
}
ErrorOr<void> HardwareScreenBackend::flush_framebuffer()
{
int rc = fb_flush_head(m_framebuffer_fd);
if (rc == -ENOTSUP)
m_can_device_flush_entire_framebuffer = false;
else
return Error::from_syscall("fb_flush_head", rc);
return {};
}
}