ladybird/Userland/Libraries/LibJS/Runtime/BoundFunction.h
Andreas Kling aabd82d508 LibJS: Bring function environment records closer to the spec
This patch adds FunctionEnvironmentRecord as a subclass of the existing
DeclarativeEnvironmentRecord. Things that are specific to function
environment records move into there, simplifying the base.

Most of the abstract operations related to function environment records
are rewritten to match the spec exactly. I also had to implement
GetThisEnvironment() and GetSuperConstructor() to keep tests working
after the changes, so that's nice as well. :^)
2021-06-22 18:44:53 +02:00

48 lines
1.1 KiB
C++

/*
* Copyright (c) 2020, Jack Karamanian <karamanian.jack@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibJS/Runtime/Function.h>
namespace JS {
class BoundFunction final : public Function {
JS_OBJECT(BoundFunction, Function);
public:
BoundFunction(GlobalObject&, Function& target_function, Value bound_this, Vector<Value> arguments, i32 length, Object* constructor_prototype);
virtual void initialize(GlobalObject&) override;
virtual ~BoundFunction();
virtual Value call() override;
virtual Value construct(Function& new_target) override;
virtual FunctionEnvironmentRecord* create_environment_record() override;
virtual void visit_edges(Visitor&) override;
virtual const FlyString& name() const override
{
return m_name;
}
Function& target_function() const
{
return *m_target_function;
}
virtual bool is_strict_mode() const override { return m_target_function->is_strict_mode(); }
private:
Function* m_target_function = nullptr;
Object* m_constructor_prototype = nullptr;
FlyString m_name;
i32 m_length { 0 };
};
}