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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
120 lines
1.9 KiB
C++
120 lines
1.9 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#ifdef __serenity__
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# include <AK/Assertions.h>
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# include <AK/Atomic.h>
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# include <AK/Types.h>
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# include <unistd.h>
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namespace LibThread {
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class Lock {
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public:
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Lock() { }
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~Lock() { }
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void lock();
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void unlock();
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private:
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Atomic<pid_t> m_holder { 0 };
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u32 m_level { 0 };
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};
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class Locker {
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public:
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ALWAYS_INLINE explicit Locker(Lock& l)
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: m_lock(l)
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{
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lock();
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}
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ALWAYS_INLINE ~Locker() { unlock(); }
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ALWAYS_INLINE void unlock() { m_lock.unlock(); }
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ALWAYS_INLINE void lock() { m_lock.lock(); }
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private:
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Lock& m_lock;
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};
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ALWAYS_INLINE void Lock::lock()
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{
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pid_t tid = gettid();
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if (m_holder == tid) {
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++m_level;
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return;
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}
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for (;;) {
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int expected = 0;
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if (m_holder.compare_exchange_strong(expected, tid, AK::memory_order_acq_rel)) {
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m_level = 1;
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return;
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}
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donate(expected);
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}
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}
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inline void Lock::unlock()
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{
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VERIFY(m_holder == gettid());
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VERIFY(m_level);
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if (m_level == 1)
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m_holder.store(0, AK::memory_order_release);
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else
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--m_level;
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}
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# define LOCKER(lock) LibThread::Locker locker(lock)
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template<typename T>
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class Lockable {
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public:
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Lockable() { }
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template<typename... Args>
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Lockable(Args&&... args)
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: m_resource(forward(args)...)
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{
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}
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Lockable(T&& resource)
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: m_resource(move(resource))
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{
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}
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Lock& lock() { return m_lock; }
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T& resource() { return m_resource; }
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T lock_and_copy()
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{
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LOCKER(m_lock);
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return m_resource;
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}
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private:
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T m_resource;
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Lock m_lock;
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};
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}
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#else
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namespace LibThread {
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class Lock {
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public:
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Lock() { }
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~Lock() { }
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};
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}
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# define LOCKER(x)
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#endif
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