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Before this change, we were going through the chain of base classes for each IDL interface object and having them set the prototype to their prototype. Instead of doing that, reorder things so that we set the right prototype immediately in Foo::initialize(), and then don't bother in all the base class overrides. This knocks off a ~1% profile item on Speedometer 3.
177 lines
7.8 KiB
C++
177 lines
7.8 KiB
C++
/*
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* Copyright (c) 2024, Tim Flynn <trflynn89@ladybird.org>
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* Copyright (c) 2025, Altomani Gianluca <altomanigianluca@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibCompress/Deflate.h>
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#include <LibCompress/Gzip.h>
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#include <LibCompress/Zlib.h>
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#include <LibJS/Runtime/ArrayBuffer.h>
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#include <LibJS/Runtime/Realm.h>
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#include <LibJS/Runtime/TypedArray.h>
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#include <LibWeb/Bindings/DecompressionStreamPrototype.h>
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#include <LibWeb/Bindings/ExceptionOrUtils.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/Compression/DecompressionStream.h>
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#include <LibWeb/Streams/TransformStream.h>
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#include <LibWeb/WebIDL/AbstractOperations.h>
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namespace Web::Compression {
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GC_DEFINE_ALLOCATOR(DecompressionStream);
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// https://compression.spec.whatwg.org/#dom-decompressionstream-decompressionstream
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WebIDL::ExceptionOr<GC::Ref<DecompressionStream>> DecompressionStream::construct_impl(JS::Realm& realm, Bindings::CompressionFormat format)
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{
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// 1. If format is unsupported in DecompressionStream, then throw a TypeError.
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// 2. Set this's format to format.
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auto input_stream = make<AllocatingMemoryStream>();
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auto decompressor = [&, input_stream = MaybeOwned<Stream> { *input_stream }]() mutable -> ErrorOr<Decompressor> {
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switch (format) {
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case Bindings::CompressionFormat::Deflate:
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return TRY(Compress::ZlibDecompressor::create(move(input_stream)));
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case Bindings::CompressionFormat::DeflateRaw:
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return TRY(Compress::DeflateDecompressor::create(move(input_stream)));
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case Bindings::CompressionFormat::Gzip:
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return TRY(Compress::GzipDecompressor::create((move(input_stream))));
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}
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VERIFY_NOT_REACHED();
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}();
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if (decompressor.is_error())
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, MUST(String::formatted("Unable to create decompressor: {}", decompressor.error())) };
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// 5. Set this's transform to a new TransformStream.
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// NOTE: We do this first so that we may store it as nonnull in the GenericTransformStream.
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auto stream = realm.create<DecompressionStream>(realm, realm.create<Streams::TransformStream>(realm), decompressor.release_value(), move(input_stream));
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// 3. Let transformAlgorithm be an algorithm which takes a chunk argument and runs the decompress and enqueue a chunk
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// algorithm with this and chunk.
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auto transform_algorithm = GC::create_function(realm.heap(), [stream](JS::Value chunk) -> GC::Ref<WebIDL::Promise> {
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auto& realm = stream->realm();
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auto& vm = realm.vm();
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if (auto result = stream->decompress_and_enqueue_chunk(chunk); result.is_error()) {
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auto throw_completion = Bindings::exception_to_throw_completion(vm, result.exception());
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return WebIDL::create_rejected_promise(realm, throw_completion.release_value());
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}
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return WebIDL::create_resolved_promise(realm, JS::js_undefined());
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});
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// 4. Let flushAlgorithm be an algorithm which takes no argument and runs the decompress flush and enqueue algorithm with this.
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auto flush_algorithm = GC::create_function(realm.heap(), [stream]() -> GC::Ref<WebIDL::Promise> {
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auto& realm = stream->realm();
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auto& vm = realm.vm();
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if (auto result = stream->decompress_flush_and_enqueue(); result.is_error()) {
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auto throw_completion = Bindings::exception_to_throw_completion(vm, result.exception());
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return WebIDL::create_rejected_promise(realm, throw_completion.release_value());
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}
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return WebIDL::create_resolved_promise(realm, JS::js_undefined());
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});
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// 6. Set up this's transform with transformAlgorithm set to transformAlgorithm and flushAlgorithm set to flushAlgorithm.
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stream->m_transform->set_up(transform_algorithm, flush_algorithm);
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return stream;
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}
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DecompressionStream::DecompressionStream(JS::Realm& realm, GC::Ref<Streams::TransformStream> transform, Decompressor decompressor, NonnullOwnPtr<AllocatingMemoryStream> input_stream)
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: Bindings::PlatformObject(realm)
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, Streams::GenericTransformStreamMixin(transform)
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, m_decompressor(move(decompressor))
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, m_input_stream(move(input_stream))
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{
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}
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DecompressionStream::~DecompressionStream() = default;
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void DecompressionStream::initialize(JS::Realm& realm)
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{
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WEB_SET_PROTOTYPE_FOR_INTERFACE(DecompressionStream);
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Base::initialize(realm);
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}
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void DecompressionStream::visit_edges(JS::Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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Streams::GenericTransformStreamMixin::visit_edges(visitor);
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}
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// https://compression.spec.whatwg.org/#decompress-and-enqueue-a-chunk
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WebIDL::ExceptionOr<void> DecompressionStream::decompress_and_enqueue_chunk(JS::Value chunk)
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{
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auto& realm = this->realm();
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// 1. If chunk is not a BufferSource type, then throw a TypeError.
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if (!WebIDL::is_buffer_source_type(chunk))
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "Chunk is not a BufferSource type"sv };
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// 2. Let buffer be the result of decompressing chunk with ds's format and context. If this results in an error,
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// then throw a TypeError.
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auto maybe_buffer = [&]() -> ErrorOr<ByteBuffer> {
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auto chunk_buffer = TRY(WebIDL::get_buffer_source_copy(chunk.as_object()));
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TRY(m_input_stream->write_until_depleted(move(chunk_buffer)));
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auto decompressed = TRY(ByteBuffer::create_uninitialized(4096));
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auto size = TRY(m_decompressor.visit([&](auto const& decompressor) -> ErrorOr<size_t> {
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return TRY(decompressor->read_some(decompressed.bytes())).size();
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}));
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return decompressed.slice(0, size);
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}();
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if (maybe_buffer.is_error())
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, MUST(String::formatted("Unable to decompress chunk: {}", maybe_buffer.error())) };
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auto buffer = maybe_buffer.release_value();
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// 3. If buffer is empty, return.
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if (buffer.is_empty())
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return {};
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// 4. Split buffer into one or more non-empty pieces and convert them into Uint8Arrays.
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auto array_buffer = JS::ArrayBuffer::create(realm, move(buffer));
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auto array = JS::Uint8Array::create(realm, array_buffer->byte_length(), *array_buffer);
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// 5. For each Uint8Array array, enqueue array in ds's transform.
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m_transform->enqueue(array);
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return {};
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}
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// https://compression.spec.whatwg.org/#decompress-flush-and-enqueue
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WebIDL::ExceptionOr<void> DecompressionStream::decompress_flush_and_enqueue()
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{
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auto& realm = this->realm();
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// 1. Let buffer be the result of decompressing an empty input with ds's format and context, with the finish flag.
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auto maybe_buffer = m_decompressor.visit([&](auto const& decompressor) -> ErrorOr<ByteBuffer> {
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return TRY(decompressor->read_until_eof());
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});
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if (maybe_buffer.is_error())
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, MUST(String::formatted("Unable to compress flush: {}", maybe_buffer.error())) };
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auto buffer = maybe_buffer.release_value();
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// 2. If the end of the compressed input has not been reached, then throw a TypeError.
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if (m_decompressor.visit([](auto const& decompressor) { return !decompressor->is_eof(); }))
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return WebIDL::SimpleException { WebIDL::SimpleExceptionType::TypeError, "End of compressed input has not been reached"sv };
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// 3. If buffer is empty, return.
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if (buffer.is_empty())
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return {};
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// 4. Split buffer into one or more non-empty pieces and convert them into Uint8Arrays.
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auto array_buffer = JS::ArrayBuffer::create(realm, move(buffer));
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auto array = JS::Uint8Array::create(realm, array_buffer->byte_length(), *array_buffer);
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// 5. For each Uint8Array array, enqueue array in ds's transform.
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m_transform->enqueue(array);
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return {};
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}
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}
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