ladybird/Libraries/LibWeb/HTML
Shannon Booth 1e54003cb1 LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate
Now that the heap has no knowledge about a JavaScript realm and is
purely for managing the memory of the heap, it does not make sense
to name this function to say that it is a non-realm variant.
2024-11-13 16:51:44 -05:00
..
Canvas
CrossOrigin
CustomElements LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
EventLoop LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
Parser LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
Scripting LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
SyntaxHighlighter
AbstractWorker.cpp
AbstractWorker.h
AbstractWorker.idl
ActivateTab.h
AnimatedBitmapDecodedImageData.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
AnimatedBitmapDecodedImageData.h
AnimationFrameCallbackDriver.cpp
AnimationFrameCallbackDriver.h
AnimationFrameProvider.idl
AttributeNames.cpp
AttributeNames.h
AudioPlayState.h
AudioTrack.cpp
AudioTrack.h
AudioTrack.idl
AudioTrackList.cpp
AudioTrackList.h
AudioTrackList.idl
BeforeUnloadEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
BeforeUnloadEvent.h
BeforeUnloadEvent.idl
BroadcastChannel.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
BroadcastChannel.h
BroadcastChannel.idl
BrowsingContext.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
BrowsingContext.h
BrowsingContextGroup.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
BrowsingContextGroup.h
CanvasGradient.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
CanvasGradient.h
CanvasGradient.idl
CanvasPattern.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
CanvasPattern.h
CanvasPattern.idl
CanvasRenderingContext2D.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
CanvasRenderingContext2D.h
CanvasRenderingContext2D.idl
CloseEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
CloseEvent.h
CloseEvent.idl
CloseWatcher.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
CloseWatcher.h
CloseWatcher.idl
CloseWatcherManager.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
CloseWatcherManager.h
ColorPickerUpdateState.h
CORSSettingAttribute.cpp
CORSSettingAttribute.h
DataTransfer.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
DataTransfer.h
DataTransfer.idl
DataTransferItem.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
DataTransferItem.h
DataTransferItem.idl
DataTransferItemList.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
DataTransferItemList.h
DataTransferItemList.idl
Dates.cpp
Dates.h
DecodedImageData.cpp
DecodedImageData.h
DedicatedWorkerGlobalScope.cpp
DedicatedWorkerGlobalScope.h
DedicatedWorkerGlobalScope.idl
DocumentReadyState.h
DocumentState.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
DocumentState.h
DOMParser.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
DOMParser.h
DOMParser.idl
DOMStringList.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
DOMStringList.h
DOMStringList.idl
DOMStringMap.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
DOMStringMap.h
DOMStringMap.idl
DragDataStore.cpp
DragDataStore.h
DragEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
DragEvent.h
DragEvent.idl
ElementInternals.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
ElementInternals.h
ElementInternals.idl
EmbedderPolicy.cpp
EmbedderPolicy.h
ErrorEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
ErrorEvent.h
ErrorEvent.idl
EventHandler.cpp
EventHandler.h
EventNames.cpp
EventNames.h
EventSource.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
EventSource.h
EventSource.idl
FileFilter.cpp
FileFilter.h
Focus.cpp
Focus.h
FormAssociatedElement.cpp
FormAssociatedElement.h
FormControlInfrastructure.cpp
FormControlInfrastructure.h
FormDataEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
FormDataEvent.h
FormDataEvent.idl
GlobalEventHandlers.cpp
GlobalEventHandlers.h
HashChangeEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HashChangeEvent.h
HashChangeEvent.idl
History.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
History.h
History.idl
HistoryHandlingBehavior.h
HTMLAllCollection.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLAllCollection.h
HTMLAllCollection.idl
HTMLAnchorElement.cpp
HTMLAnchorElement.h
HTMLAnchorElement.idl
HTMLAreaElement.cpp
HTMLAreaElement.h
HTMLAreaElement.idl
HTMLAudioElement.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
HTMLAudioElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLAudioElement.idl
HTMLBaseElement.cpp
HTMLBaseElement.h
HTMLBaseElement.idl
HTMLBodyElement.cpp
HTMLBodyElement.h
HTMLBodyElement.idl
HTMLBRElement.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
HTMLBRElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLBRElement.idl
HTMLButtonElement.cpp
HTMLButtonElement.h
HTMLButtonElement.idl
HTMLCanvasElement.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
HTMLCanvasElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLCanvasElement.idl
HTMLDataElement.cpp
HTMLDataElement.h
HTMLDataElement.idl
HTMLDataListElement.cpp
HTMLDataListElement.h
HTMLDataListElement.idl
HTMLDetailsElement.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLDetailsElement.h
HTMLDetailsElement.idl
HTMLDialogElement.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
HTMLDialogElement.h
HTMLDialogElement.idl
HTMLDirectoryElement.cpp
HTMLDirectoryElement.h
HTMLDirectoryElement.idl
HTMLDivElement.cpp
HTMLDivElement.h
HTMLDivElement.idl
HTMLDListElement.cpp
HTMLDListElement.h
HTMLDListElement.idl
HTMLDocument.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLDocument.h
HTMLDocument.idl
HTMLElement.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLElement.idl
HTMLEmbedElement.cpp LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLEmbedElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLEmbedElement.idl
HTMLFieldSetElement.cpp
HTMLFieldSetElement.h
HTMLFieldSetElement.idl
HTMLFontElement.cpp
HTMLFontElement.h
HTMLFontElement.idl
HTMLFormControlsCollection.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLFormControlsCollection.h
HTMLFormControlsCollection.idl
HTMLFormElement.cpp
HTMLFormElement.h
HTMLFormElement.idl
HTMLFrameElement.cpp LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLFrameElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLFrameElement.idl
HTMLFrameSetElement.cpp LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLFrameSetElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLFrameSetElement.idl
HTMLHeadElement.cpp
HTMLHeadElement.h
HTMLHeadElement.idl
HTMLHeadingElement.cpp
HTMLHeadingElement.h
HTMLHeadingElement.idl
HTMLHRElement.cpp
HTMLHRElement.h
HTMLHRElement.idl
HTMLHtmlElement.cpp
HTMLHtmlElement.h
HTMLHtmlElement.idl
HTMLHyperlinkElementUtils.cpp
HTMLHyperlinkElementUtils.h
HTMLHyperlinkElementUtils.idl
HTMLIFrameElement.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
HTMLIFrameElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLIFrameElement.idl
HTMLImageElement.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
HTMLImageElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLImageElement.idl
HTMLInputElement.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
HTMLInputElement.h
HTMLInputElement.idl
HTMLLabelElement.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
HTMLLabelElement.h
HTMLLabelElement.idl
HTMLLegendElement.cpp
HTMLLegendElement.h
HTMLLegendElement.idl
HTMLLIElement.cpp
HTMLLIElement.h
HTMLLIElement.idl
HTMLLinkElement.cpp
HTMLLinkElement.h
HTMLLinkElement.idl
HTMLMapElement.cpp
HTMLMapElement.h
HTMLMapElement.idl
HTMLMarqueeElement.cpp
HTMLMarqueeElement.h
HTMLMarqueeElement.idl
HTMLMediaElement.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLMediaElement.h
HTMLMediaElement.idl
HTMLMenuElement.cpp
HTMLMenuElement.h
HTMLMenuElement.idl
HTMLMetaElement.cpp
HTMLMetaElement.h
HTMLMetaElement.idl
HTMLMeterElement.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLMeterElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLMeterElement.idl
HTMLModElement.cpp
HTMLModElement.h
HTMLModElement.idl
HTMLObjectElement.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
HTMLObjectElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLObjectElement.idl
HTMLOListElement.cpp
HTMLOListElement.h
HTMLOListElement.idl
HTMLOptGroupElement.cpp
HTMLOptGroupElement.h
HTMLOptGroupElement.idl
HTMLOptionElement.cpp
HTMLOptionElement.h
HTMLOptionElement.idl
HTMLOptionsCollection.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLOptionsCollection.h
HTMLOptionsCollection.idl
HTMLOrSVGElement.cpp
HTMLOrSVGElement.h
HTMLOrSVGElement.idl
HTMLOutputElement.cpp
HTMLOutputElement.h
HTMLOutputElement.idl
HTMLParagraphElement.cpp
HTMLParagraphElement.h
HTMLParagraphElement.idl
HTMLParamElement.cpp
HTMLParamElement.h
HTMLParamElement.idl
HTMLPictureElement.cpp
HTMLPictureElement.h
HTMLPictureElement.idl
HTMLPreElement.cpp
HTMLPreElement.h
HTMLPreElement.idl
HTMLProgressElement.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLProgressElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLProgressElement.idl
HTMLQuoteElement.cpp
HTMLQuoteElement.h
HTMLQuoteElement.idl
HTMLScriptElement.cpp
HTMLScriptElement.h
HTMLScriptElement.idl
HTMLSelectElement.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLSelectElement.h
HTMLSelectElement.idl
HTMLSlotElement.cpp
HTMLSlotElement.h
HTMLSlotElement.idl
HTMLSourceElement.cpp
HTMLSourceElement.h
HTMLSourceElement.idl
HTMLSpanElement.cpp
HTMLSpanElement.h
HTMLSpanElement.idl
HTMLStyleElement.cpp
HTMLStyleElement.h
HTMLStyleElement.idl
HTMLSummaryElement.cpp
HTMLSummaryElement.h
HTMLTableCaptionElement.cpp
HTMLTableCaptionElement.h
HTMLTableCaptionElement.idl
HTMLTableCellElement.cpp
HTMLTableCellElement.h
HTMLTableCellElement.idl
HTMLTableColElement.cpp
HTMLTableColElement.h
HTMLTableColElement.idl
HTMLTableElement.cpp
HTMLTableElement.h
HTMLTableElement.idl
HTMLTableRowElement.cpp
HTMLTableRowElement.h
HTMLTableRowElement.idl
HTMLTableSectionElement.cpp
HTMLTableSectionElement.h
HTMLTableSectionElement.idl
HTMLTemplateElement.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLTemplateElement.h
HTMLTemplateElement.idl
HTMLTextAreaElement.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
HTMLTextAreaElement.h
HTMLTextAreaElement.idl
HTMLTimeElement.cpp
HTMLTimeElement.h
HTMLTimeElement.idl
HTMLTitleElement.cpp
HTMLTitleElement.h
HTMLTitleElement.idl
HTMLTrackElement.cpp
HTMLTrackElement.h
HTMLTrackElement.idl
HTMLUListElement.cpp
HTMLUListElement.h
HTMLUListElement.idl
HTMLUnknownElement.cpp
HTMLUnknownElement.h
HTMLUnknownElement.idl
HTMLVideoElement.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
HTMLVideoElement.h LibWeb: Compute display: contents as none for unusual elements 2024-11-13 11:11:07 +01:00
HTMLVideoElement.idl
ImageBitmap.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
ImageBitmap.h
ImageBitmap.idl
ImageData.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
ImageData.h
ImageData.idl
ImageRequest.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
ImageRequest.h
LazyLoadingElement.h
ListOfAvailableImages.cpp
ListOfAvailableImages.h
Location.cpp
Location.h
Location.idl
MediaError.cpp
MediaError.h
MediaError.idl
MessageChannel.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
MessageChannel.h
MessageChannel.idl
MessageEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
MessageEvent.h
MessageEvent.idl
MessagePort.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
MessagePort.h
MessagePort.idl
MimeType.cpp
MimeType.h
MimeType.idl
MimeTypeArray.cpp
MimeTypeArray.h
MimeTypeArray.idl
Navigable.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
Navigable.h
NavigableContainer.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
NavigableContainer.h
NavigateEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
NavigateEvent.h
NavigateEvent.idl
Navigation.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
Navigation.h
Navigation.idl
NavigationCurrentEntryChangeEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
NavigationCurrentEntryChangeEvent.h
NavigationCurrentEntryChangeEvent.idl
NavigationDestination.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
NavigationDestination.h
NavigationDestination.idl
NavigationHistoryEntry.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
NavigationHistoryEntry.h
NavigationHistoryEntry.idl
NavigationObserver.cpp
NavigationObserver.h
NavigationParams.cpp
NavigationParams.h
NavigationTransition.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
NavigationTransition.h
NavigationTransition.idl
NavigationType.h
NavigationType.idl
Navigator.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
Navigator.h
Navigator.idl
NavigatorBeacon.cpp
NavigatorBeacon.h
NavigatorBeacon.idl
NavigatorConcurrentHardware.h
NavigatorConcurrentHardware.idl
NavigatorDeviceMemory.h
NavigatorDeviceMemory.idl
NavigatorID.cpp
NavigatorID.h
NavigatorID.idl
NavigatorLanguage.h
NavigatorLanguage.idl
NavigatorOnLine.h
NavigatorOnLine.idl
Numbers.cpp
Numbers.h
PageTransitionEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
PageTransitionEvent.h
PageTransitionEvent.idl
Path2D.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
Path2D.h
Path2D.idl
Plugin.cpp
Plugin.h
Plugin.idl
PluginArray.cpp
PluginArray.h
PluginArray.idl
PolicyContainers.cpp
PolicyContainers.h
PopStateEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
PopStateEvent.h
PopStateEvent.idl
POSTResource.h
PotentialCORSRequest.cpp
PotentialCORSRequest.h
PromiseRejectionEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
PromiseRejectionEvent.h
PromiseRejectionEvent.idl
RadioNodeList.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
RadioNodeList.h
RadioNodeList.idl
SandboxingFlagSet.h
ScrollOptions.h
SelectedFile.cpp
SelectedFile.h
SelectItem.cpp LibWeb: Reduce SelectItemOption struct from 40 to 32 bytes 2024-11-11 17:06:20 +01:00
SelectItem.h LibWeb: Reduce SelectItemOption struct from 40 to 32 bytes 2024-11-11 17:06:20 +01:00
ServiceWorker.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
ServiceWorker.h
ServiceWorker.idl
ServiceWorkerContainer.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
ServiceWorkerContainer.h
ServiceWorkerContainer.idl
ServiceWorkerRegistration.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
ServiceWorkerRegistration.h
ServiceWorkerRegistration.idl
SessionHistoryEntry.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
SessionHistoryEntry.h
SessionHistoryTraversalQueue.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
SessionHistoryTraversalQueue.h
ShadowRealmGlobalScope.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
ShadowRealmGlobalScope.h
ShadowRealmGlobalScope.idl
SharedResourceRequest.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
SharedResourceRequest.h
SourceSet.cpp
SourceSet.h
SourceSnapshotParams.h
Storage.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
Storage.h
Storage.idl
StructuredSerialize.cpp
StructuredSerialize.h
StructuredSerializeOptions.h
SubmitEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
SubmitEvent.h
SubmitEvent.idl
TagNames.cpp
TagNames.h
TextMetrics.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
TextMetrics.h
TextMetrics.idl
TextTrack.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
TextTrack.h
TextTrack.idl
TextTrackCue.cpp
TextTrackCue.h
TextTrackCue.idl
TextTrackCueList.cpp
TextTrackCueList.h
TextTrackCueList.idl
TextTrackList.cpp
TextTrackList.h
TextTrackList.idl
Timer.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
Timer.h
TimeRanges.cpp
TimeRanges.h
TimeRanges.idl
ToggleEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
ToggleEvent.h
ToggleEvent.idl
ToggleTaskTracker.h
TokenizedFeatures.cpp
TokenizedFeatures.h
TrackEvent.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
TrackEvent.h
TrackEvent.idl
TraversableNavigable.cpp LibJS+LibWeb: Rename Heap::allocate_without_realm to Heap::allocate 2024-11-13 16:51:44 -05:00
TraversableNavigable.h
UniversalGlobalScope.cpp
UniversalGlobalScope.h
UniversalGlobalScope.idl
UserActivation.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
UserActivation.h
UserActivation.idl
ValidityState.cpp
ValidityState.h
ValidityState.idl
VideoTrack.cpp
VideoTrack.h
VideoTrack.idl
VideoTrackList.cpp
VideoTrackList.h
VideoTrackList.idl
VisibilityState.h
WebViewHints.cpp
WebViewHints.h
Window.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
Window.h
Window.idl
WindowEventHandlers.cpp
WindowEventHandlers.h
WindowLocalStorage.idl
WindowOrWorkerGlobalScope.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
WindowOrWorkerGlobalScope.h
WindowOrWorkerGlobalScope.idl
WindowProxy.cpp
WindowProxy.h
WindowSessionStorage.idl
Worker.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
Worker.h
Worker.idl
WorkerAgent.cpp
WorkerAgent.h
WorkerDebugConsoleClient.cpp
WorkerDebugConsoleClient.h
WorkerGlobalScope.cpp
WorkerGlobalScope.h
WorkerGlobalScope.idl
WorkerLocation.cpp
WorkerLocation.h
WorkerLocation.idl
WorkerNavigator.cpp LibJS+LibWeb: Use realm.create<T> instead of heap.allocate<T> 2024-11-13 16:51:44 -05:00
WorkerNavigator.h
WorkerNavigator.idl