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When a PutById / PutByValue bytecode operation results in accessing a nullish object, we now include the name of the property and the object being accessed in the exception message (if available). This should make it easier to debug live websites. For example, the following errors would all previously produce a generic error message of "ToObject on null or undefined": > foo = null > foo.bar = 1 Uncaught exception: [TypeError] Cannot access property "bar" on null object "foo" at <unknown> > foo = { bar: undefined } > foo.bar.baz = 1 Uncaught exception: [TypeError] Cannot access property "baz" on undefined object "foo.bar" at <unknown> Note we certainly don't capture all possible nullish property write accesses here. This just covers cases I've seen most on live websites; we can cover more cases as they arise. |
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.. | ||
ASTCodegen.cpp | ||
BasicBlock.cpp | ||
BasicBlock.h | ||
Builtins.cpp | ||
Builtins.h | ||
CodeGenerationError.cpp | ||
CodeGenerationError.h | ||
CommonImplementations.h | ||
Executable.cpp | ||
Executable.h | ||
Generator.cpp | ||
Generator.h | ||
IdentifierTable.cpp | ||
IdentifierTable.h | ||
Instruction.cpp | ||
Instruction.h | ||
Interpreter.cpp | ||
Interpreter.h | ||
Label.h | ||
Op.h | ||
Operand.h | ||
RegexTable.cpp | ||
RegexTable.h | ||
Register.h | ||
StringTable.cpp | ||
StringTable.h |