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The dollar sign is a special character in POSIX shells and in the Ninja build file format. If the file name contains a `$`, something goes wrong in the escaping/unescaping of this symbol, and CMake/GCC/Clang generate invalid dependency files where not all instances of `$` are escaped properly. Because of this, Ninja fails to rebuild `$262Object.cpp` if the headers included by it have changed. Stale `$262Object.cpp.o` files have been the cause of mysterious crashes multiple times which only go away after doing a clean build. Let's prevent these from happening again by removing the `$` from the filename.
36 lines
729 B
C++
36 lines
729 B
C++
/*
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* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibJS/Contrib/Test262/262Object.h>
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#include <LibJS/Runtime/GlobalObject.h>
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namespace JS::Test262 {
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class GlobalObject final : public JS::GlobalObject {
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JS_OBJECT(GlobalObject, JS::GlobalObject);
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public:
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virtual ThrowCompletionOr<void> initialize(Realm&) override;
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virtual ~GlobalObject() override = default;
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$262Object* $262() const { return m_$262; }
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private:
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GlobalObject(JS::Realm& realm)
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: JS::GlobalObject(realm)
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{
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}
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virtual void visit_edges(Visitor&) override;
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GCPtr<$262Object> m_$262;
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JS_DECLARE_NATIVE_FUNCTION(print);
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};
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}
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