ladybird/Libraries/LibWeb/HTML/Canvas/CanvasTextDrawingStyles.h
Callum Law 52192a308b LibWeb: Update absolutize to take a ComputationContext struct
This struct will in the future hold information other than a length
resolution context (e.g. context for tree counting functions) and a
single struct is easier to work with than multiple parameters.
2025-10-07 10:50:01 +01:00

170 lines
9.1 KiB
C++

/*
* Copyright (c) 2023, Bastiaan van der Plaat <bastiaan.v.d.plaat@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/CSS/Parser/Parser.h>
#include <LibWeb/CSS/StyleComputer.h>
#include <LibWeb/CSS/StyleValues/FontStyleStyleValue.h>
#include <LibWeb/CSS/StyleValues/LengthStyleValue.h>
#include <LibWeb/CSS/StyleValues/NumberStyleValue.h>
#include <LibWeb/CSS/StyleValues/PercentageStyleValue.h>
#include <LibWeb/CSS/StyleValues/ShorthandStyleValue.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/HTML/Canvas/CanvasState.h>
#include <LibWeb/HTML/OffscreenCanvas.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/HTML/WorkerGlobalScope.h>
namespace Web::HTML {
// https://html.spec.whatwg.org/multipage/canvas.html#canvastextdrawingstyles
template<typename IncludingClass, typename CanvasType>
class CanvasTextDrawingStyles {
public:
~CanvasTextDrawingStyles() = default;
ByteString font() const
{
// When font style value is empty return default string
if (!my_drawing_state().font_style_value) {
return "10px sans-serif";
}
// On getting, the font attribute must return the serialized form of the current font of the context (with no 'line-height' component).
auto const& font_style_value = my_drawing_state().font_style_value->as_shorthand();
auto font_style = font_style_value.longhand(CSS::PropertyID::FontStyle);
auto font_weight = font_style_value.longhand(CSS::PropertyID::FontWeight);
auto font_size = font_style_value.longhand(CSS::PropertyID::FontSize);
auto font_family = font_style_value.longhand(CSS::PropertyID::FontFamily);
return ByteString::formatted("{} {} {} {}",
font_style->to_string(CSS::SerializationMode::Normal),
font_weight->to_string(CSS::SerializationMode::Normal),
font_size->to_string(CSS::SerializationMode::Normal),
font_family->to_string(CSS::SerializationMode::Normal));
}
// https://html.spec.whatwg.org/multipage/canvas.html#font-style-source-object
Variant<DOM::Document*, HTML::WorkerGlobalScope*> get_font_source_for_font_style_source_object(CanvasType& font_style_source_object)
{
// Font resolution for the font style source object requires a font source. This is determined for a given object implementing CanvasTextDrawingStyles by the following steps: [CSSFONTLOAD]
if constexpr (SameAs<CanvasType, HTML::HTMLCanvasElement>) {
// 1. If object's font style source object is a canvas element, return the element's node document.
return &font_style_source_object.document();
} else {
// 2. Otherwise, object's font style source object is an OffscreenCanvas object:
// 1. Let global be object's relevant global object.
auto& global_object = HTML::relevant_global_object(font_style_source_object);
// 2. If global is a Window object, then return global's associated Document.
if (is<HTML::Window>(global_object)) {
auto& window = as<HTML::Window>(global_object);
return &(window.associated_document());
}
// 3. Assert: global implements WorkerGlobalScope.
VERIFY(is<HTML::WorkerGlobalScope>(global_object));
// 4. Return global.
return &(as<HTML::WorkerGlobalScope>(global_object));
};
}
void set_font(StringView font)
{
// The font IDL attribute, on setting, must be parsed as a CSS <'font'> value (but without supporting property-independent style sheet syntax like 'inherit'),
// and the resulting font must be assigned to the context, with the 'line-height' component forced to 'normal', with the 'font-size' component converted to CSS pixels,
// and with system fonts being computed to explicit values.
// FIXME: with the 'line-height' component forced to 'normal'
// FIXME: with the 'font-size' component converted to CSS pixels
auto font_style_value_result = parse_css_value(CSS::Parser::ParsingParams {}, font, CSS::PropertyID::Font);
// If the new value is syntactically incorrect (including using property-independent style sheet syntax like 'inherit' or 'initial'), then it must be ignored, without assigning a new font value.
// NOTE: ShorthandStyleValue should be the only valid option here. We implicitly VERIFY this below.
if (!font_style_value_result || !font_style_value_result->is_shorthand()) {
return;
}
my_drawing_state().font_style_value = font_style_value_result.release_nonnull();
// Load font with font style value properties
auto const& font_style_value = my_drawing_state().font_style_value->as_shorthand();
auto& canvas_element = reinterpret_cast<IncludingClass&>(*this).canvas_element();
auto& font_style = *font_style_value.longhand(CSS::PropertyID::FontStyle);
auto& font_weight = *font_style_value.longhand(CSS::PropertyID::FontWeight);
auto& font_width = *font_style_value.longhand(CSS::PropertyID::FontWidth);
auto& font_size = *font_style_value.longhand(CSS::PropertyID::FontSize);
auto& font_family = *font_style_value.longhand(CSS::PropertyID::FontFamily);
// https://drafts.csswg.org/css-font-loading/#font-source
auto font_source = get_font_source_for_font_style_source_object(canvas_element);
auto font_list = font_source.visit(
[&](DOM::Document* document) -> RefPtr<Gfx::FontCascadeList const> {
auto computed_math_depth = CSS::InitialValues::math_depth();
auto inherited_math_depth = CSS::InitialValues::math_depth();
// NOTE: The initial value here is non-standard as the default font is "10px sans-serif"
auto inherited_font_size = CSSPixels { 10 };
auto inherited_font_weight = CSS::InitialValues::font_weight();
auto length_resolution_context = CSS::Length::ResolutionContext::for_window(*document->window());
if constexpr (SameAs<CanvasType, HTML::HTMLCanvasElement>) {
// NOTE: The canvas itself is considered the inheritance parent
if (canvas_element.computed_properties()) {
// NOTE: Since we can't set a math depth directly here we always use the inherited value for the computed value
computed_math_depth = canvas_element.computed_properties()->math_depth();
inherited_math_depth = canvas_element.computed_properties()->math_depth();
inherited_font_size = canvas_element.computed_properties()->font_size();
inherited_font_weight = canvas_element.computed_properties()->font_weight();
length_resolution_context = CSS::Length::ResolutionContext::for_element(DOM::AbstractElement { canvas_element });
}
}
CSS::ComputationContext computation_context {
.length_resolution_context = length_resolution_context
};
auto const& computed_font_size = CSS::StyleComputer::compute_font_size(font_size, computed_math_depth, inherited_font_size, inherited_math_depth, computation_context);
auto const& computed_font_weight = CSS::StyleComputer::compute_font_weight(font_weight, inherited_font_weight, computation_context);
auto const& computed_font_width = CSS::StyleComputer::compute_font_width(font_width, computation_context);
auto const& computed_font_style = CSS::StyleComputer::compute_font_style(font_style, computation_context);
return document->style_computer().compute_font_for_style_values(
font_family,
computed_font_size->as_length().length().absolute_length_to_px(),
computed_font_style->as_font_style().to_font_slope(),
computed_font_weight->as_number().number(),
computed_font_width->as_percentage().percentage());
},
[](HTML::WorkerGlobalScope*) -> RefPtr<Gfx::FontCascadeList const> {
// FIXME: implement computing the font for HTML::WorkerGlobalScope
return {};
});
if (!font_list)
return;
my_drawing_state().current_font_cascade_list = font_list;
}
Bindings::CanvasTextAlign text_align() const { return my_drawing_state().text_align; }
void set_text_align(Bindings::CanvasTextAlign text_align) { my_drawing_state().text_align = text_align; }
Bindings::CanvasTextBaseline text_baseline() const { return my_drawing_state().text_baseline; }
void set_text_baseline(Bindings::CanvasTextBaseline text_baseline) { my_drawing_state().text_baseline = text_baseline; }
protected:
CanvasTextDrawingStyles() = default;
private:
CanvasState::DrawingState& my_drawing_state() { return reinterpret_cast<IncludingClass&>(*this).drawing_state(); }
CanvasState::DrawingState const& my_drawing_state() const { return reinterpret_cast<IncludingClass const&>(*this).drawing_state(); }
};
}