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After we commited code produced by WebGL generator this function ended up duplicated between WebGL 1 and 2 contexts.
190 lines
6.5 KiB
C++
190 lines
6.5 KiB
C++
/*
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* Copyright (c) 2024-2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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* Copyright (c) 2024-2025, Luke Wilde <luke@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#define GL_GLEXT_PROTOTYPES 1
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#include <GLES2/gl2.h>
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#include <GLES2/gl2ext.h>
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extern "C" {
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#include <GLES2/gl2ext_angle.h>
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}
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#include <LibWeb/HTML/HTMLCanvasElement.h>
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#include <LibWeb/HTML/HTMLImageElement.h>
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#include <LibWeb/HTML/HTMLVideoElement.h>
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#include <LibWeb/HTML/ImageBitmap.h>
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#include <LibWeb/HTML/ImageData.h>
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#include <LibWeb/WebGL/OpenGLContext.h>
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#include <LibWeb/WebGL/WebGLRenderingContextBase.h>
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#include <core/SkColorSpace.h>
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#include <core/SkColorType.h>
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#include <core/SkImage.h>
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#include <core/SkPixmap.h>
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namespace Web::WebGL {
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static constexpr Optional<int> opengl_format_number_of_components(WebIDL::UnsignedLong format)
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{
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switch (format) {
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case GL_LUMINANCE:
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case GL_ALPHA:
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return 1;
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case GL_LUMINANCE_ALPHA:
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return 2;
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case GL_RGB:
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return 3;
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case GL_RGBA:
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return 4;
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default:
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return OptionalNone {};
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}
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}
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static constexpr Optional<int> opengl_type_size_in_bytes(WebIDL::UnsignedLong type)
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{
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switch (type) {
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case GL_UNSIGNED_BYTE:
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return 1;
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case GL_UNSIGNED_SHORT_5_6_5:
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case GL_UNSIGNED_SHORT_4_4_4_4:
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case GL_UNSIGNED_SHORT_5_5_5_1:
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return 2;
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default:
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return OptionalNone {};
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}
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}
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static constexpr SkColorType opengl_format_and_type_to_skia_color_type(WebIDL::UnsignedLong format, WebIDL::UnsignedLong type)
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{
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switch (format) {
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case GL_RGB:
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switch (type) {
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case GL_UNSIGNED_BYTE:
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return SkColorType::kRGB_888x_SkColorType;
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case GL_UNSIGNED_SHORT_5_6_5:
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return SkColorType::kRGB_565_SkColorType;
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default:
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break;
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}
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break;
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case GL_RGBA:
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switch (type) {
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case GL_UNSIGNED_BYTE:
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return SkColorType::kRGBA_8888_SkColorType;
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case GL_UNSIGNED_SHORT_4_4_4_4:
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// FIXME: This is not exactly the same as RGBA.
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return SkColorType::kARGB_4444_SkColorType;
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case GL_UNSIGNED_SHORT_5_5_5_1:
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dbgln("WebGL FIXME: Support conversion to RGBA5551.");
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break;
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default:
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break;
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}
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break;
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case GL_ALPHA:
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switch (type) {
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case GL_UNSIGNED_BYTE:
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return SkColorType::kAlpha_8_SkColorType;
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default:
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break;
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}
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break;
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case GL_LUMINANCE:
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switch (type) {
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case GL_UNSIGNED_BYTE:
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return SkColorType::kGray_8_SkColorType;
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default:
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break;
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}
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break;
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default:
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break;
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}
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dbgln("WebGL: Unsupported format and type combination. format: 0x{:04x}, type: 0x{:04x}", format, type);
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return SkColorType::kUnknown_SkColorType;
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}
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Optional<WebGLRenderingContextBase::ConvertedTexture> WebGLRenderingContextBase::read_and_pixel_convert_texture_image_source(TexImageSource const& source, WebIDL::UnsignedLong format, WebIDL::UnsignedLong type, Optional<int> destination_width, Optional<int> destination_height)
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{
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// FIXME: If this function is called with an ImageData whose data attribute has been neutered,
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// an INVALID_VALUE error is generated.
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// FIXME: If this function is called with an ImageBitmap that has been neutered, an INVALID_VALUE
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// error is generated.
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// FIXME: If this function is called with an HTMLImageElement or HTMLVideoElement whose origin
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// differs from the origin of the containing Document, or with an HTMLCanvasElement,
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// ImageBitmap or OffscreenCanvas whose bitmap's origin-clean flag is set to false,
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// a SECURITY_ERR exception must be thrown. See Origin Restrictions.
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// FIXME: If source is null then an INVALID_VALUE error is generated.
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auto bitmap = source.visit(
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[](GC::Root<HTML::HTMLImageElement> const& source) -> RefPtr<Gfx::ImmutableBitmap> {
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return source->immutable_bitmap();
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},
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[](GC::Root<HTML::HTMLCanvasElement> const& source) -> RefPtr<Gfx::ImmutableBitmap> {
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auto surface = source->surface();
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if (!surface)
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return {};
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auto bitmap = MUST(Gfx::Bitmap::create(Gfx::BitmapFormat::RGBA8888, Gfx::AlphaType::Premultiplied, surface->size()));
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surface->read_into_bitmap(*bitmap);
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return Gfx::ImmutableBitmap::create(*bitmap);
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},
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[](GC::Root<HTML::OffscreenCanvas> const& source) -> RefPtr<Gfx::ImmutableBitmap> {
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return Gfx::ImmutableBitmap::create(*source->bitmap());
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},
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[](GC::Root<HTML::HTMLVideoElement> const& source) -> RefPtr<Gfx::ImmutableBitmap> {
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return Gfx::ImmutableBitmap::create(*source->bitmap());
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},
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[](GC::Root<HTML::ImageBitmap> const& source) -> RefPtr<Gfx::ImmutableBitmap> {
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return Gfx::ImmutableBitmap::create(*source->bitmap());
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},
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[](GC::Root<HTML::ImageData> const& source) -> RefPtr<Gfx::ImmutableBitmap> {
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return Gfx::ImmutableBitmap::create(source->bitmap());
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});
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if (!bitmap)
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return OptionalNone {};
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int width = destination_width.value_or(bitmap->width());
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int height = destination_height.value_or(bitmap->height());
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Checked<size_t> buffer_pitch = width;
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auto number_of_components = opengl_format_number_of_components(format);
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if (!number_of_components.has_value())
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return OptionalNone {};
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buffer_pitch *= number_of_components.value();
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auto type_size = opengl_type_size_in_bytes(type);
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if (!type_size.has_value())
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return OptionalNone {};
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buffer_pitch *= type_size.value();
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if (buffer_pitch.has_overflow())
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return OptionalNone {};
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if (Checked<size_t>::multiplication_would_overflow(buffer_pitch.value(), height))
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return OptionalNone {};
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auto buffer = MUST(ByteBuffer::create_zeroed(buffer_pitch.value() * height));
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auto skia_format = opengl_format_and_type_to_skia_color_type(format, type);
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// FIXME: Respect UNPACK_PREMULTIPLY_ALPHA_WEBGL
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// FIXME: Respect unpackColorSpace
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auto color_space = SkColorSpace::MakeSRGB();
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auto image_info = SkImageInfo::Make(width, height, skia_format, SkAlphaType::kPremul_SkAlphaType, color_space);
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SkPixmap const pixmap(image_info, buffer.data(), buffer_pitch.value());
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bitmap->sk_image()->readPixels(pixmap, 0, 0);
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return ConvertedTexture {
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.buffer = move(buffer),
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.width = width,
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.height = height,
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};
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}
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}
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