ladybird/Kernel/Devices/GPU/Intel/Plane/DisplayPlane.h
Liav A 9ee098b119 Kernel: Move all Graphics-related code into Devices/GPU directory
Like the HID, Audio and Storage subsystem, the Graphics subsystem (which
handles GPUs technically) exposes unix device files (typically in /dev).
To ensure consistency across the repository, move all related files to a
new directory under Kernel/Devices called "GPU".

Also remove the redundant "GPU" word from the VirtIO driver directory,
and the word "Graphics" from GraphicsManagement.{h,cpp} filenames.
2023-06-06 00:40:32 +02:00

77 lines
2.5 KiB
C++

/*
* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/RefPtr.h>
#include <AK/Try.h>
#include <AK/Types.h>
#include <Kernel/Devices/GPU/DisplayConnector.h>
#include <Kernel/Devices/GPU/Intel/Definitions.h>
#include <Kernel/Locking/Spinlock.h>
#include <Kernel/Memory/TypedMapping.h>
namespace Kernel {
class IntelDisplayConnectorGroup;
class IntelDisplayPlane {
public:
enum class PipeSelect {
PipeA,
PipeB,
PipeC,
PipeD,
};
// Note: This is used to "cache" all the registers we wrote to, because
// we might not be able to read them directly from hardware later.
struct ShadowRegisters {
u32 control;
u32 linear_offset;
u32 stride;
u32 surface_base;
};
public:
static ErrorOr<NonnullOwnPtr<IntelDisplayPlane>> create_with_physical_address(PhysicalAddress plane_registers_start_address);
ErrorOr<void> set_horizontal_active_pixels_count(Badge<IntelDisplayConnectorGroup>, size_t horizontal_active_pixels_count);
ErrorOr<void> set_vertical_active_pixels_count(Badge<IntelDisplayConnectorGroup>, size_t vertical_active_pixels_count);
ErrorOr<void> set_horizontal_stride(Badge<IntelDisplayConnectorGroup>, size_t horizontal_stride);
ErrorOr<void> set_aperture_base(Badge<IntelDisplayConnectorGroup>, PhysicalAddress aperture_start);
ErrorOr<void> set_pipe(Badge<IntelDisplayConnectorGroup>, PipeSelect);
virtual ErrorOr<void> enable(Badge<IntelDisplayConnectorGroup>) = 0;
bool is_enabled(Badge<IntelDisplayConnectorGroup>);
ErrorOr<void> disable(Badge<IntelDisplayConnectorGroup>);
ShadowRegisters shadow_registers() const;
virtual ~IntelDisplayPlane() = default;
protected:
struct [[gnu::packed]] PlaneRegisters {
u32 control;
u32 linear_offset;
u32 stride;
u8 padding[24]; // Note: This might contain other registers, don't touch them.
u32 surface_base;
};
explicit IntelDisplayPlane(Memory::TypedMapping<PlaneRegisters volatile> registers_mapping);
mutable Spinlock<LockRank::None> m_access_lock;
ShadowRegisters m_shadow_registers {};
Memory::TypedMapping<PlaneRegisters volatile> m_plane_registers;
// Note: The PipeSelect value is used only in planes until Skylake graphics.
PipeSelect m_pipe_select { PipeSelect::PipeA };
PhysicalAddress m_aperture_start;
size_t m_horizontal_stride { 0 };
size_t m_horizontal_active_pixels_count { 0 };
size_t m_vertical_active_pixels_count { 0 };
};
}