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https://github.com/LadybirdBrowser/ladybird.git
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This gets: - CanvasRenderingContext2D.createLinearGradient() - CanvasRenderingContext2D.createConicGradient() - CanvasRenderingContext2D.createRadialGradient() Actually working as fill styles for paths and rectangles :^) Getting them working for strokes is left as an exercise is left as an exercise for the reader.
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
/*
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2023, MacDue <macdue@dueutil.tech>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Variant.h>
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#include <AK/Vector.h>
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#include <LibGfx/AffineTransform.h>
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#include <LibGfx/Color.h>
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#include <LibGfx/PaintStyle.h>
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#include <LibWeb/HTML/CanvasGradient.h>
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namespace Web::HTML {
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// https://html.spec.whatwg.org/multipage/canvas.html#canvasstate
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class CanvasState {
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public:
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virtual ~CanvasState() = default;
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void save();
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void restore();
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void reset();
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bool is_context_lost();
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using FillOrStrokeVariant = Variant<Gfx::Color, JS::Handle<CanvasGradient>>;
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struct FillOrStrokeStyle {
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FillOrStrokeStyle(Gfx::Color color)
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: m_fill_or_stoke_style(color)
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{
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}
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FillOrStrokeStyle(JS::Handle<CanvasGradient> gradient)
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: m_fill_or_stoke_style(gradient)
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{
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}
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NonnullRefPtr<Gfx::PaintStyle> to_gfx_paint_style();
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Optional<Gfx::Color> as_color() const;
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Gfx::Color to_color_but_fixme_should_accept_any_paint_style() const;
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Variant<DeprecatedString, JS::Handle<CanvasGradient>> to_js_fill_or_stoke_style() const
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{
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if (auto* handle = m_fill_or_stoke_style.get_pointer<JS::Handle<CanvasGradient>>())
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return *handle;
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return m_fill_or_stoke_style.get<Gfx::Color>().to_deprecated_string();
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}
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private:
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FillOrStrokeVariant m_fill_or_stoke_style;
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RefPtr<Gfx::PaintStyle> m_color_paint_style { nullptr };
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};
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// https://html.spec.whatwg.org/multipage/canvas.html#drawing-state
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struct DrawingState {
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Gfx::AffineTransform transform;
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FillOrStrokeStyle fill_style { Gfx::Color::Black };
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FillOrStrokeStyle stroke_style { Gfx::Color::Black };
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float line_width { 1 };
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};
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DrawingState& drawing_state() { return m_drawing_state; }
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DrawingState const& drawing_state() const { return m_drawing_state; }
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void clear_drawing_state_stack() { m_drawing_state_stack.clear(); }
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void reset_drawing_state() { m_drawing_state = {}; }
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virtual void reset_to_default_state() = 0;
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protected:
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CanvasState() = default;
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private:
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DrawingState m_drawing_state;
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Vector<DrawingState> m_drawing_state_stack;
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// https://html.spec.whatwg.org/multipage/canvas.html#concept-canvas-context-lost
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bool m_context_lost { false };
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};
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}
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