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59 lines
2.3 KiB
C++
59 lines
2.3 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibCore/Timer.h>
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#include <LibJS/Runtime/Function.h>
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#include <LibWeb/DOM/Timer.h>
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#include <LibWeb/DOM/Window.h>
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namespace Web::DOM {
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NonnullRefPtr<Timer> Timer::create_interval(Window& window, int milliseconds, JS::Function& callback)
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{
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return adopt(*new Timer(window, Type::Interval, milliseconds, callback));
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}
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NonnullRefPtr<Timer> Timer::create_timeout(Window& window, int milliseconds, JS::Function& callback)
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{
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return adopt(*new Timer(window, Type::Timeout, milliseconds, callback));
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}
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Timer::Timer(Window& window, Type type, int milliseconds, JS::Function& callback)
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: m_window(window)
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, m_type(type)
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, m_callback(JS::make_handle(&callback))
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{
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m_id = window.allocate_timer_id({});
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m_timer = Core::Timer::construct(milliseconds, [this] { m_window.timer_did_fire({}, *this); });
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if (m_type == Type::Timeout)
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m_timer->set_single_shot(true);
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}
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Timer::~Timer()
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{
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}
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}
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