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A "feather" value sets by how much the borders of the selection will be smoothed, and a "mode" value sets how the newly selected region will interact with an existing image selection (if any).
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
/*
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* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Selection.h"
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#include "Tool.h"
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#include <AK/Vector.h>
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#include <LibGUI/Widget.h>
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namespace PixelPaint {
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class RectangleSelectTool final : public Tool {
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public:
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RectangleSelectTool();
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virtual ~RectangleSelectTool();
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virtual void on_mousedown(Layer&, GUI::MouseEvent&, GUI::MouseEvent&) override;
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virtual void on_mousemove(Layer&, GUI::MouseEvent&, GUI::MouseEvent&) override;
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virtual void on_mouseup(Layer&, GUI::MouseEvent&, GUI::MouseEvent&) override;
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virtual void on_keydown(GUI::KeyEvent&) override;
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virtual void on_keyup(GUI::KeyEvent&) override;
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virtual void on_second_paint(Layer const&, GUI::PaintEvent&) override;
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virtual GUI::Widget* get_properties_widget() override;
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private:
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enum class MovingMode {
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MovingOrigin,
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AroundCenter,
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None,
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};
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RefPtr<GUI::Widget> m_properties_widget;
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Vector<String> m_merge_mode_names {};
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Selection::MergeMode m_merge_mode { Selection::MergeMode::Set };
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float m_edge_feathering { 0.0f };
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bool m_selecting { false };
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MovingMode m_moving_mode { MovingMode::None };
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Gfx::IntPoint m_selection_start;
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Gfx::IntPoint m_selection_end;
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};
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}
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