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200 lines
6.8 KiB
C++
200 lines
6.8 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2021, Tobias Christiansen <tobyase@serenityos.org>
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* Copyright (c) 2021-2023, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022-2023, MacDue <macdue@dueutil.tech>
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* Copyright (c) 2023, Ali Mohammad Pur <mpfard@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "EasingStyleValue.h"
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#include <AK/BinarySearch.h>
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#include <AK/StringBuilder.h>
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#include <LibWeb/CSS/StyleValues/IntegerStyleValue.h>
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#include <LibWeb/CSS/StyleValues/NumberStyleValue.h>
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namespace Web::CSS {
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// https://drafts.csswg.org/css-easing-1/#valdef-easing-function-linear
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EasingStyleValue::Linear EasingStyleValue::Linear::identity()
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{
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static Linear linear { { { NumberStyleValue::create(0), {} }, { NumberStyleValue::create(1), {} } } };
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return linear;
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}
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// NOTE: Magic cubic bezier values from https://www.w3.org/TR/css-easing-1/#valdef-cubic-bezier-easing-function-ease
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EasingStyleValue::CubicBezier EasingStyleValue::CubicBezier::ease()
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{
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static CubicBezier bezier { 0.25, 0.1, 0.25, 1.0 };
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return bezier;
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}
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EasingStyleValue::CubicBezier EasingStyleValue::CubicBezier::ease_in()
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{
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static CubicBezier bezier { 0.42, 0.0, 1.0, 1.0 };
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return bezier;
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}
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EasingStyleValue::CubicBezier EasingStyleValue::CubicBezier::ease_out()
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{
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static CubicBezier bezier { 0.0, 0.0, 0.58, 1.0 };
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return bezier;
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}
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EasingStyleValue::CubicBezier EasingStyleValue::CubicBezier::ease_in_out()
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{
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static CubicBezier bezier { 0.42, 0.0, 0.58, 1.0 };
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return bezier;
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}
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EasingStyleValue::Steps EasingStyleValue::Steps::step_start()
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{
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static Steps steps { 1, StepPosition::Start };
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return steps;
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}
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EasingStyleValue::Steps EasingStyleValue::Steps::step_end()
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{
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static Steps steps { 1, StepPosition::End };
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return steps;
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}
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// https://drafts.csswg.org/css-easing/#linear-easing-function-serializing
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String EasingStyleValue::Linear::to_string(SerializationMode mode) const
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{
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// The linear keyword is serialized as itself.
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if (*this == identity())
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return "linear"_string;
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// To serialize a linear() function:
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// 1. Let s be the string "linear(".
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StringBuilder builder;
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builder.append("linear("sv);
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// 2. Serialize each control point of the function,
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// concatenate the results using the separator ", ",
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// and append the result to s.
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bool first = true;
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for (auto stop : stops) {
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if (first) {
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first = false;
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} else {
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builder.append(", "sv);
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}
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// To serialize a linear() control point:
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// 1. Let s be the serialization, as a <number>, of the control point’s output progress value.
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builder.appendff(stop.output->to_string(mode));
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// 2. If the control point originally lacked an input progress value, return s.
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// 3. Otherwise, append " " (U+0020 SPACE) to s,
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// then serialize the control point’s input progress value as a <percentage> and append it to s.
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if (stop.input) {
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builder.appendff(" {}", stop.input->to_string(mode));
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}
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// 4. Return s.
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}
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// 4. Append ")" to s, and return it.
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builder.append(')');
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return MUST(builder.to_string());
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}
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// https://drafts.csswg.org/css-easing/#bezier-serialization
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String EasingStyleValue::CubicBezier::to_string(SerializationMode mode) const
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{
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StringBuilder builder;
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if (*this == CubicBezier::ease()) {
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builder.append("ease"sv);
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} else if (*this == CubicBezier::ease_in()) {
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builder.append("ease-in"sv);
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} else if (*this == CubicBezier::ease_out()) {
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builder.append("ease-out"sv);
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} else if (*this == CubicBezier::ease_in_out()) {
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builder.append("ease-in-out"sv);
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} else {
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auto x1_value = x1;
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auto y1_value = y1;
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auto x2_value = x2;
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auto y2_value = y2;
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if (mode == SerializationMode::ResolvedValue) {
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x1_value = clamp(x1_value.resolved({}).value_or(0.0), 0.0, 1.0);
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x2_value = clamp(x2_value.resolved({}).value_or(0.0), 0.0, 1.0);
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y1_value = y1_value.resolved({}).value_or(0.0);
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y2_value = y2_value.resolved({}).value_or(0.0);
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}
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builder.appendff("cubic-bezier({}, {}, {}, {})",
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x1_value.to_string(mode), y1_value.to_string(mode), x2_value.to_string(mode), y2_value.to_string(mode));
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}
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return MUST(builder.to_string());
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}
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// https://drafts.csswg.org/css-easing/#steps-serialization
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String EasingStyleValue::Steps::to_string(SerializationMode mode) const
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{
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StringBuilder builder;
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// Unlike the other easing function keywords, step-start and step-end do not serialize as themselves.
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// Instead, they serialize as "steps(1, start)" and "steps(1)", respectively.
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if (*this == Steps::step_start()) {
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builder.append("steps(1, start)"sv);
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} else if (*this == Steps::step_end()) {
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builder.append("steps(1)"sv);
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} else {
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auto position = [&] -> Optional<StringView> {
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if (first_is_one_of(this->position, StepPosition::JumpEnd, StepPosition::End))
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return {};
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return CSS::to_string(this->position);
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}();
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auto intervals = number_of_intervals;
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if (mode == SerializationMode::ResolvedValue) {
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auto resolved_value = number_of_intervals.resolved({}).value_or(1);
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intervals = max(resolved_value, this->position == StepPosition::JumpNone ? 2 : 1);
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}
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if (position.has_value()) {
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builder.appendff("steps({}, {})", intervals.to_string(mode), position.value());
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} else {
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builder.appendff("steps({})", intervals.to_string(mode));
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}
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}
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return MUST(builder.to_string());
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}
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String EasingStyleValue::Function::to_string(SerializationMode mode) const
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{
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return visit(
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[&](auto const& curve) {
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return curve.to_string(mode);
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});
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}
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ValueComparingNonnullRefPtr<StyleValue const> EasingStyleValue::absolutized(ComputationContext const& computation_context) const
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{
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auto const& absolutized_function = m_function.visit(
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[&](Linear const& linear) -> Function {
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Vector<Linear::Stop> absolutized_stops;
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for (auto stop : linear.stops) {
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RefPtr<StyleValue const> absolutized_input;
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if (stop.input)
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absolutized_input = stop.input->absolutized(computation_context);
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absolutized_stops.append({ stop.output->absolutized(computation_context), absolutized_input });
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}
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return Linear { absolutized_stops };
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},
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[&](CubicBezier const& cubic_bezier) -> Function {
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return cubic_bezier;
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},
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[&](Steps const& steps) -> Function {
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return steps;
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});
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return EasingStyleValue::create(absolutized_function);
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}
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}
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