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The HTMLLinkElement caller is a bit hairy, so we shove an await() in there temporarily. This is sure to cause fun times for anyone debugging task/microtask execution order.
38 lines
832 B
C++
38 lines
832 B
C++
/*
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* Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, Dex♪ <dexes.ttp@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/RefPtr.h>
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#include <AK/Vector.h>
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#include <LibCore/Promise.h>
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#include <LibGfx/Forward.h>
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namespace Web::Platform {
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struct Frame {
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RefPtr<Gfx::Bitmap> bitmap;
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size_t duration { 0 };
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};
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struct DecodedImage {
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bool is_animated { false };
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u32 loop_count { 0 };
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Vector<Frame> frames;
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};
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class ImageCodecPlugin {
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public:
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static ImageCodecPlugin& the();
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static void install(ImageCodecPlugin&);
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virtual ~ImageCodecPlugin();
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virtual NonnullRefPtr<Core::Promise<DecodedImage>> decode_image(ReadonlyBytes, Function<ErrorOr<void>(DecodedImage&)> on_resolved, Function<void(Error&)> on_rejected) = 0;
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};
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}
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