mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2025-05-10 05:02:54 +00:00
Previously, this code would create a bitmap with the size of the screen resolution, draw the new wallpaper into it, and then scale it down for display inside the MonitorWidget. This was done on every paint event, which made the code quite slow and allocation-happy. Instead of this, we now scale down the new wallpaper to a miniature of the same scale as the little MonitorWidget screen. The miniature is then used for tiling, etc. The miniature is cached and reused across paint events if nothing else changes.
155 lines
4.9 KiB
C++
155 lines
4.9 KiB
C++
/*
|
||
* Copyright (c) 2020, Hüseyin Aslıtürk <asliturk@hotmail.com>
|
||
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
|
||
*
|
||
* SPDX-License-Identifier: BSD-2-Clause
|
||
*/
|
||
|
||
#include "MonitorWidget.h"
|
||
#include <LibGUI/Desktop.h>
|
||
#include <LibGUI/Painter.h>
|
||
#include <LibGfx/Bitmap.h>
|
||
#include <LibGfx/Font.h>
|
||
|
||
REGISTER_WIDGET(DisplaySettings, MonitorWidget)
|
||
|
||
namespace DisplaySettings {
|
||
|
||
MonitorWidget::MonitorWidget()
|
||
{
|
||
m_desktop_resolution = GUI::Desktop::the().rect().size();
|
||
m_monitor_bitmap = Gfx::Bitmap::load_from_file("/res/graphics/monitor.png");
|
||
m_desktop_bitmap = Gfx::Bitmap::create(m_monitor_bitmap->format(), { 280, 158 });
|
||
m_monitor_rect = { { 12, 13 }, m_desktop_bitmap->size() };
|
||
set_fixed_size(304, 201);
|
||
}
|
||
|
||
bool MonitorWidget::set_wallpaper(String path)
|
||
{
|
||
if (path.is_empty())
|
||
return false;
|
||
auto bitmap = Gfx::Bitmap::load_from_file(path);
|
||
if (!bitmap)
|
||
return false;
|
||
m_desktop_wallpaper_path = move(path);
|
||
m_wallpaper_bitmap = move(bitmap);
|
||
m_desktop_dirty = true;
|
||
update();
|
||
return true;
|
||
}
|
||
|
||
String MonitorWidget::wallpaper()
|
||
{
|
||
return m_desktop_wallpaper_path;
|
||
}
|
||
|
||
void MonitorWidget::set_wallpaper_mode(String mode)
|
||
{
|
||
if (m_desktop_wallpaper_mode == mode)
|
||
return;
|
||
m_desktop_wallpaper_mode = move(mode);
|
||
m_desktop_dirty = true;
|
||
update();
|
||
}
|
||
|
||
String MonitorWidget::wallpaper_mode()
|
||
{
|
||
return m_desktop_wallpaper_mode;
|
||
}
|
||
|
||
void MonitorWidget::set_desktop_resolution(Gfx::IntSize resolution)
|
||
{
|
||
if (m_desktop_resolution == resolution)
|
||
return;
|
||
m_desktop_resolution = resolution;
|
||
m_desktop_dirty = true;
|
||
update();
|
||
}
|
||
|
||
Gfx::IntSize MonitorWidget::desktop_resolution()
|
||
{
|
||
return m_desktop_resolution;
|
||
}
|
||
|
||
void MonitorWidget::set_background_color(Gfx::Color color)
|
||
{
|
||
if (m_desktop_color == color)
|
||
return;
|
||
m_desktop_color = color;
|
||
m_desktop_dirty = true;
|
||
update();
|
||
}
|
||
|
||
Gfx::Color MonitorWidget::background_color()
|
||
{
|
||
return m_desktop_color;
|
||
}
|
||
|
||
void MonitorWidget::redraw_desktop_if_needed()
|
||
{
|
||
if (!m_desktop_dirty)
|
||
return;
|
||
|
||
m_desktop_dirty = false;
|
||
|
||
GUI::Painter painter(*m_desktop_bitmap);
|
||
painter.fill_rect(m_desktop_bitmap->rect(), m_desktop_color);
|
||
|
||
if (!m_wallpaper_bitmap)
|
||
return;
|
||
|
||
float sw = (float)m_desktop_bitmap->width() / (float)m_desktop_resolution.width();
|
||
float sh = (float)m_desktop_bitmap->height() / (float)m_desktop_resolution.height();
|
||
|
||
auto scaled_size = m_wallpaper_bitmap->size().to_type<float>().scaled_by(sw, sh).to_type<int>();
|
||
auto scaled_bitmap = m_wallpaper_bitmap->scaled(sw, sh);
|
||
|
||
if (m_desktop_wallpaper_mode == "simple") {
|
||
painter.blit({}, *scaled_bitmap, scaled_bitmap->rect());
|
||
} else if (m_desktop_wallpaper_mode == "center") {
|
||
Gfx::IntRect centered_rect { {}, scaled_size };
|
||
centered_rect.center_within(m_desktop_bitmap->rect());
|
||
painter.blit(centered_rect.location(), *scaled_bitmap, scaled_bitmap->rect());
|
||
} else if (m_desktop_wallpaper_mode == "tile") {
|
||
painter.draw_tiled_bitmap(m_desktop_bitmap->rect(), *scaled_bitmap);
|
||
} else if (m_desktop_wallpaper_mode == "stretch") {
|
||
painter.draw_scaled_bitmap(m_desktop_bitmap->rect(), *m_wallpaper_bitmap, m_wallpaper_bitmap->rect());
|
||
} else {
|
||
VERIFY_NOT_REACHED();
|
||
}
|
||
}
|
||
|
||
void MonitorWidget::paint_event(GUI::PaintEvent& event)
|
||
{
|
||
redraw_desktop_if_needed();
|
||
|
||
GUI::Painter painter(*this);
|
||
painter.add_clip_rect(event.rect());
|
||
|
||
painter.blit({ 0, 0 }, *m_monitor_bitmap, m_monitor_bitmap->rect());
|
||
painter.blit(m_monitor_rect.location(), *m_desktop_bitmap, m_desktop_bitmap->rect());
|
||
|
||
#if 0
|
||
if (!m_desktop_resolution.is_null()) {
|
||
auto displayed_resolution_string = Gfx::IntSize { m_desktop_resolution.width(), m_desktop_resolution.height() }.to_string();
|
||
|
||
// Render text label scaled with scale factor to hint at its effect.
|
||
// FIXME: Once bitmaps have intrinsic scale factors, we could create a bitmap with an intrinsic scale factor of m_desktop_scale_factor
|
||
// and that should give us the same effect with less code.
|
||
auto text_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, Gfx::IntSize { painter.font().width(displayed_resolution_string) + 1, painter.font().glyph_height() + 1 });
|
||
GUI::Painter text_painter(*text_bitmap);
|
||
text_painter.set_font(painter.font());
|
||
|
||
text_painter.draw_text({}, displayed_resolution_string, Gfx::TextAlignment::BottomRight, Color::Black);
|
||
text_painter.draw_text({}, displayed_resolution_string, Gfx::TextAlignment::TopLeft, Color::White);
|
||
|
||
Gfx::IntRect text_rect = text_bitmap->rect();
|
||
text_rect.set_width(text_rect.width() * m_desktop_scale_factor);
|
||
text_rect.set_height(text_rect.height() * m_desktop_scale_factor);
|
||
text_rect.center_within(m_monitor_rect);
|
||
painter.draw_scaled_bitmap(text_rect, *text_bitmap, text_bitmap->rect());
|
||
}
|
||
#endif
|
||
}
|
||
|
||
}
|