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This patch expands the object model of this program quite a bit. We now have a RemoteProcess object that contains a list of remote root RemoteObject objects. The RemoteProcess vends a RemoteObjectGraphModel&, and indices in that model have internal_data() pointing to a corresponding RemoteObject. RemoteObjects in turn vend a RemoteObjectPropertyModel&, which is what we use to show the object properties. This is pretty cool :^)
37 lines
1,010 B
C++
37 lines
1,010 B
C++
#pragma once
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#include <AK/JsonValue.h>
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#include <LibGUI/GModel.h>
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class RemoteObject;
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class RemoteObjectPropertyModel final : public GModel {
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public:
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virtual ~RemoteObjectPropertyModel() override {}
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static NonnullRefPtr<RemoteObjectPropertyModel> create(RemoteObject& object)
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{
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return adopt(*new RemoteObjectPropertyModel(object));
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}
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enum Column {
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Name,
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Value,
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__Count,
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};
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virtual int row_count(const GModelIndex& = GModelIndex()) const override;
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virtual int column_count(const GModelIndex& = GModelIndex()) const override { return Column::__Count; }
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virtual String column_name(int) const override;
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virtual GVariant data(const GModelIndex&, Role = Role::Display) const override;
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virtual void update() override;
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private:
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explicit RemoteObjectPropertyModel(RemoteObject&);
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RemoteObject& m_object;
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struct NameAndValue {
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JsonValue name;
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JsonValue value;
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};
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Vector<NameAndValue> m_properties;
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};
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