ladybird/Userland/Libraries/LibJS/Runtime/Intl/NumberFormat.h
Timothy Flynn 33698b9615 LibJS+js: Parse new constructor options from Intl.NumberFormat V3
This contains minimal changes to parse newly added and modified options
from the Intl.NumberFormat V3 proposal, while maintaining main spec
behavior in Intl.NumberFormat.prototype.format. The parsed options are
reflected only in Intl.NumberFormat.prototype.resolvedOptions and the js
REPL.
2022-07-13 19:22:26 +01:00

281 lines
12 KiB
C++

/*
* Copyright (c) 2021-2022, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Array.h>
#include <AK/Optional.h>
#include <AK/String.h>
#include <LibJS/Runtime/Intl/AbstractOperations.h>
#include <LibJS/Runtime/Object.h>
#include <LibUnicode/Locale.h>
#include <LibUnicode/NumberFormat.h>
namespace JS::Intl {
class NumberFormatBase : public Object {
JS_OBJECT(NumberFormatBase, Object);
public:
enum class RoundingType {
Invalid,
SignificantDigits,
FractionDigits,
CompactRounding, // FIXME: Remove this when corresponding AOs are updated for NumberFormat V3.
MorePrecision,
LessPrecision,
};
enum class RoundingMode {
Invalid,
Ceil,
Expand,
Floor,
HalfCeil,
HalfEven,
HalfExpand,
HalfFloor,
HalfTrunc,
Trunc,
};
enum class TrailingZeroDisplay {
Invalid,
Auto,
StripIfInteger,
};
NumberFormatBase(Object& prototype);
virtual ~NumberFormatBase() override = default;
String const& locale() const { return m_locale; }
void set_locale(String locale) { m_locale = move(locale); }
String const& data_locale() const { return m_data_locale; }
void set_data_locale(String data_locale) { m_data_locale = move(data_locale); }
int min_integer_digits() const { return m_min_integer_digits; }
void set_min_integer_digits(int min_integer_digits) { m_min_integer_digits = min_integer_digits; }
bool has_min_fraction_digits() const { return m_min_fraction_digits.has_value(); }
int min_fraction_digits() const { return *m_min_fraction_digits; }
void set_min_fraction_digits(int min_fraction_digits) { m_min_fraction_digits = min_fraction_digits; }
bool has_max_fraction_digits() const { return m_max_fraction_digits.has_value(); }
int max_fraction_digits() const { return *m_max_fraction_digits; }
void set_max_fraction_digits(int max_fraction_digits) { m_max_fraction_digits = max_fraction_digits; }
bool has_min_significant_digits() const { return m_min_significant_digits.has_value(); }
int min_significant_digits() const { return *m_min_significant_digits; }
void set_min_significant_digits(int min_significant_digits) { m_min_significant_digits = min_significant_digits; }
bool has_max_significant_digits() const { return m_max_significant_digits.has_value(); }
int max_significant_digits() const { return *m_max_significant_digits; }
void set_max_significant_digits(int max_significant_digits) { m_max_significant_digits = max_significant_digits; }
RoundingType rounding_type() const { return m_rounding_type; }
StringView rounding_type_string() const;
void set_rounding_type(RoundingType rounding_type) { m_rounding_type = rounding_type; }
RoundingMode rounding_mode() const { return m_rounding_mode; }
StringView rounding_mode_string() const;
void set_rounding_mode(StringView rounding_mode);
int rounding_increment() const { return m_rounding_increment; }
void set_rounding_increment(int rounding_increment) { m_rounding_increment = rounding_increment; }
TrailingZeroDisplay trailing_zero_display() const { return m_trailing_zero_display; }
StringView trailing_zero_display_string() const;
void set_trailing_zero_display(StringView trailing_zero_display);
private:
String m_locale; // [[Locale]]
String m_data_locale; // [[DataLocale]]
int m_min_integer_digits { 0 }; // [[MinimumIntegerDigits]]
Optional<int> m_min_fraction_digits {}; // [[MinimumFractionDigits]]
Optional<int> m_max_fraction_digits {}; // [[MaximumFractionDigits]]
Optional<int> m_min_significant_digits {}; // [[MinimumSignificantDigits]]
Optional<int> m_max_significant_digits {}; // [[MaximumSignificantDigits]]
RoundingType m_rounding_type { RoundingType::Invalid }; // [[RoundingType]]
RoundingMode m_rounding_mode { RoundingMode::Invalid }; // [[RoundingMode]]
int m_rounding_increment { 1 }; // [[RoundingIncrement]]
TrailingZeroDisplay m_trailing_zero_display { TrailingZeroDisplay::Invalid }; // [[TrailingZeroDisplay]]
};
class NumberFormat final : public NumberFormatBase {
JS_OBJECT(NumberFormat, NumberFormatBase);
public:
enum class Style {
Invalid,
Decimal,
Percent,
Currency,
Unit,
};
enum class CurrencyDisplay {
Code,
Symbol,
NarrowSymbol,
Name,
};
enum class CurrencySign {
Standard,
Accounting,
};
enum class RoundingType {
Invalid,
SignificantDigits,
FractionDigits,
CompactRounding,
};
enum class Notation {
Invalid,
Standard,
Scientific,
Engineering,
Compact,
};
enum class CompactDisplay {
Short,
Long,
};
enum class SignDisplay {
Invalid,
Auto,
Never,
Always,
ExceptZero,
Negative,
};
enum class UseGrouping {
Invalid,
Always,
Auto,
Min2,
False,
};
static constexpr auto relevant_extension_keys()
{
// 15.2.3 Internal slots, https://tc39.es/ecma402/#sec-intl.numberformat-internal-slots
// The value of the [[RelevantExtensionKeys]] internal slot is « "nu" ».
return AK::Array { "nu"sv };
}
NumberFormat(Object& prototype);
virtual ~NumberFormat() override = default;
String const& numbering_system() const { return m_numbering_system; }
void set_numbering_system(String numbering_system) { m_numbering_system = move(numbering_system); }
Style style() const { return m_style; }
StringView style_string() const;
void set_style(StringView style);
bool has_currency() const { return m_currency.has_value(); }
String const& currency() const { return m_currency.value(); }
void set_currency(String currency) { m_currency = move(currency); }
bool has_currency_display() const { return m_currency_display.has_value(); }
CurrencyDisplay currency_display() const { return *m_currency_display; }
StringView currency_display_string() const;
void set_currency_display(StringView currency_display);
StringView resolve_currency_display();
bool has_currency_sign() const { return m_currency_sign.has_value(); }
CurrencySign currency_sign() const { return *m_currency_sign; }
StringView currency_sign_string() const;
void set_currency_sign(StringView set_currency_sign);
bool has_unit() const { return m_unit.has_value(); }
String const& unit() const { return m_unit.value(); }
void set_unit(String unit) { m_unit = move(unit); }
bool has_unit_display() const { return m_unit_display.has_value(); }
Unicode::Style unit_display() const { return *m_unit_display; }
StringView unit_display_string() const { return Unicode::style_to_string(*m_unit_display); }
void set_unit_display(StringView unit_display) { m_unit_display = Unicode::style_from_string(unit_display); }
UseGrouping use_grouping() const { return m_use_grouping; }
Value use_grouping_to_value(GlobalObject&) const;
void set_use_grouping(StringOrBoolean const& use_grouping);
Notation notation() const { return m_notation; }
StringView notation_string() const;
void set_notation(StringView notation);
bool has_compact_display() const { return m_compact_display.has_value(); }
CompactDisplay compact_display() const { return *m_compact_display; }
StringView compact_display_string() const;
void set_compact_display(StringView compact_display);
SignDisplay sign_display() const { return m_sign_display; }
StringView sign_display_string() const;
void set_sign_display(StringView sign_display);
NativeFunction* bound_format() const { return m_bound_format; }
void set_bound_format(NativeFunction* bound_format) { m_bound_format = bound_format; }
bool has_compact_format() const { return m_compact_format.has_value(); }
void set_compact_format(Unicode::NumberFormat compact_format) { m_compact_format = compact_format; }
Unicode::NumberFormat compact_format() const { return *m_compact_format; }
private:
virtual void visit_edges(Visitor&) override;
String m_locale; // [[Locale]]
String m_data_locale; // [[DataLocale]]
String m_numbering_system; // [[NumberingSystem]]
Style m_style { Style::Invalid }; // [[Style]]
Optional<String> m_currency {}; // [[Currency]]
Optional<CurrencyDisplay> m_currency_display {}; // [[CurrencyDisplay]]
Optional<CurrencySign> m_currency_sign {}; // [[CurrencySign]]
Optional<String> m_unit {}; // [[Unit]]
Optional<Unicode::Style> m_unit_display {}; // [[UnitDisplay]]
UseGrouping m_use_grouping { false }; // [[UseGrouping]]
Notation m_notation { Notation::Invalid }; // [[Notation]]
Optional<CompactDisplay> m_compact_display {}; // [[CompactDisplay]]
SignDisplay m_sign_display { SignDisplay::Invalid }; // [[SignDisplay]]
NativeFunction* m_bound_format { nullptr }; // [[BoundFormat]]
// Non-standard. Stores the resolved currency display string based on [[Locale]], [[Currency]], and [[CurrencyDisplay]].
Optional<StringView> m_resolved_currency_display;
// Non-standard. Stores the resolved compact number format based on [[Locale]], [[Notation], [[Style]], and [[CompactDisplay]].
Optional<Unicode::NumberFormat> m_compact_format;
};
struct FormatResult {
String formatted_string; // [[FormattedString]]
Value rounded_number { 0.0 }; // [[RoundedNumber]]
};
struct RawFormatResult : public FormatResult {
int digits { 0 }; // [[IntegerDigitsCount]]
};
int currency_digits(StringView currency);
FormatResult format_numeric_to_string(GlobalObject& global_object, NumberFormatBase const& intl_object, Value number);
Vector<PatternPartition> partition_number_pattern(GlobalObject& global_object, NumberFormat& number_format, Value number);
Vector<PatternPartition> partition_notation_sub_pattern(GlobalObject& global_object, NumberFormat& number_format, Value number, String formatted_string, int exponent);
String format_numeric(GlobalObject& global_object, NumberFormat& number_format, Value number);
Array* format_numeric_to_parts(GlobalObject& global_object, NumberFormat& number_format, Value number);
RawFormatResult to_raw_precision(GlobalObject& global_object, Value number, int min_precision, int max_precision);
RawFormatResult to_raw_fixed(GlobalObject& global_object, Value number, int min_fraction, int max_fraction);
Optional<Variant<StringView, String>> get_number_format_pattern(GlobalObject& global_object, NumberFormat& number_format, Value number, Unicode::NumberFormat& found_pattern);
Optional<StringView> get_notation_sub_pattern(NumberFormat& number_format, int exponent);
int compute_exponent(GlobalObject& global_object, NumberFormat& number_format, Value number);
int compute_exponent_for_magnitude(NumberFormat& number_format, int magnitude);
}