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This is a deprecated node, but it's still widely used on the web.
51 lines
1.7 KiB
C++
51 lines
1.7 KiB
C++
/*
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* Copyright (c) 2025, Jelle Raaijmakers <jelle@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/WebAudio/AudioNode.h>
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namespace Web::WebAudio {
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// https://webaudio.github.io/web-audio-api/#ScriptProcessorNode
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class ScriptProcessorNode final : public AudioNode {
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WEB_PLATFORM_OBJECT(ScriptProcessorNode, AudioNode);
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GC_DECLARE_ALLOCATOR(ScriptProcessorNode);
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public:
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static constexpr WebIDL::Long DEFAULT_BUFFER_SIZE = 1024;
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virtual ~ScriptProcessorNode() override;
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static WebIDL::ExceptionOr<GC::Ref<ScriptProcessorNode>> create(JS::Realm&, GC::Ref<BaseAudioContext>,
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WebIDL::Long buffer_size, WebIDL::UnsignedLong number_of_input_channels,
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WebIDL::UnsignedLong number_of_output_channel);
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// ^AudioNode
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virtual WebIDL::UnsignedLong channel_count() const override;
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virtual WebIDL::ExceptionOr<void> set_channel_count(WebIDL::UnsignedLong) override;
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virtual WebIDL::ExceptionOr<void> set_channel_count_mode(Bindings::ChannelCountMode) override;
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virtual WebIDL::UnsignedLong number_of_inputs() override { return 1; }
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virtual WebIDL::UnsignedLong number_of_outputs() override { return 1; }
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GC::Ptr<WebIDL::CallbackType> onaudioprocess();
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void set_onaudioprocess(GC::Ptr<WebIDL::CallbackType>);
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WebIDL::Long buffer_size() const { return m_buffer_size; }
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WebIDL::ExceptionOr<void> set_buffer_size(WebIDL::Long buffer_size);
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private:
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ScriptProcessorNode(JS::Realm&, GC::Ref<BaseAudioContext>, u8 number_of_input_channels,
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u8 number_of_output_channels);
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virtual void initialize(JS::Realm&) override;
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WebIDL::Long m_buffer_size { 0 };
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u8 m_number_of_input_channels { 0 };
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u8 m_number_of_output_channels { 0 };
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};
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}
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