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The goal here is to move the parser-internal classes into this namespace so they can have more convenient names without causing collisions. The Parser itself won't collide, and would be more convenient to just remain `CSS::Parser`, but having a namespace and a class with the same name makes C++ unhappy. |
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.. | ||
AttributeNames.cpp | ||
AttributeNames.h | ||
AttributeParser.cpp | ||
AttributeParser.h | ||
SVGAnimatedLength.cpp | ||
SVGAnimatedLength.h | ||
SVGAnimatedLength.idl | ||
SVGCircleElement.cpp | ||
SVGCircleElement.h | ||
SVGCircleElement.idl | ||
SVGClipPathElement.cpp | ||
SVGClipPathElement.h | ||
SVGClipPathElement.idl | ||
SVGContext.h | ||
SVGDefsElement.cpp | ||
SVGDefsElement.h | ||
SVGDefsElement.idl | ||
SVGElement.cpp | ||
SVGElement.h | ||
SVGElement.idl | ||
SVGEllipseElement.cpp | ||
SVGEllipseElement.h | ||
SVGEllipseElement.idl | ||
SVGGElement.cpp | ||
SVGGElement.h | ||
SVGGeometryElement.cpp | ||
SVGGeometryElement.h | ||
SVGGeometryElement.idl | ||
SVGGraphicsElement.cpp | ||
SVGGraphicsElement.h | ||
SVGGraphicsElement.idl | ||
SVGLength.cpp | ||
SVGLength.h | ||
SVGLength.idl | ||
SVGLineElement.cpp | ||
SVGLineElement.h | ||
SVGLineElement.idl | ||
SVGPathElement.cpp | ||
SVGPathElement.h | ||
SVGPathElement.idl | ||
SVGPolygonElement.cpp | ||
SVGPolygonElement.h | ||
SVGPolygonElement.idl | ||
SVGPolylineElement.cpp | ||
SVGPolylineElement.h | ||
SVGPolylineElement.idl | ||
SVGRectElement.cpp | ||
SVGRectElement.h | ||
SVGRectElement.idl | ||
SVGSVGElement.cpp | ||
SVGSVGElement.h | ||
SVGSVGElement.idl | ||
SVGTextContentElement.cpp | ||
SVGTextContentElement.h | ||
SVGTextContentElement.idl | ||
TagNames.cpp | ||
TagNames.h | ||
ViewBox.cpp | ||
ViewBox.h |