ladybird/Libraries/LibWeb/WebGL/Extensions/OESVertexArrayObject.cpp

106 lines
3.1 KiB
C++

/*
* Copyright (c) 2025, Luke Wilde <luke@ladybird.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/Realm.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/OESVertexArrayObjectPrototype.h>
#include <LibWeb/WebGL/Extensions/OESVertexArrayObject.h>
#include <LibWeb/WebGL/Extensions/WebGLVertexArrayObjectOES.h>
#include <LibWeb/WebGL/OpenGLContext.h>
#include <LibWeb/WebGL/WebGLRenderingContext.h>
#define GL_GLEXT_PROTOTYPES 1
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
namespace Web::WebGL::Extensions {
GC_DEFINE_ALLOCATOR(OESVertexArrayObject);
JS::ThrowCompletionOr<GC::Ptr<OESVertexArrayObject>> OESVertexArrayObject::create(JS::Realm& realm, GC::Ref<WebGLRenderingContext> context)
{
return realm.create<OESVertexArrayObject>(realm, context);
}
OESVertexArrayObject::OESVertexArrayObject(JS::Realm& realm, GC::Ref<WebGLRenderingContext> context)
: PlatformObject(realm)
, m_context(context)
{
m_context->context().request_extension("GL_OES_vertex_array_object");
}
GC::Ref<WebGLVertexArrayObjectOES> OESVertexArrayObject::create_vertex_array_oes()
{
m_context->context().make_current();
GLuint handle = 0;
glGenVertexArraysOES(1, &handle);
return WebGLVertexArrayObjectOES::create(realm(), m_context, handle);
}
void OESVertexArrayObject::delete_vertex_array_oes(GC::Root<WebGLVertexArrayObjectOES> array_object)
{
m_context->context().make_current();
GLuint vertex_array_handle = 0;
if (array_object) {
auto handle_or_error = array_object->handle(m_context.ptr());
if (handle_or_error.is_error()) {
// FIXME: m_context->set_error(GL_INVALID_OPERATION);
return;
}
vertex_array_handle = handle_or_error.release_value();
}
glDeleteVertexArraysOES(1, &vertex_array_handle);
}
bool OESVertexArrayObject::is_vertex_array_oes(GC::Root<WebGLVertexArrayObjectOES> array_object)
{
m_context->context().make_current();
GLuint vertex_array_handle = 0;
if (array_object) {
auto handle_or_error = array_object->handle(m_context.ptr());
if (handle_or_error.is_error()) {
return false;
}
vertex_array_handle = handle_or_error.release_value();
}
return glIsVertexArrayOES(vertex_array_handle) == GL_TRUE;
}
void OESVertexArrayObject::bind_vertex_array_oes(GC::Root<WebGLVertexArrayObjectOES> array_object)
{
m_context->context().make_current();
GLuint vertex_array_handle = 0;
if (array_object) {
auto handle_or_error = array_object->handle(m_context.ptr());
if (handle_or_error.is_error()) {
// FIXME: m_context->set_error(GL_INVALID_OPERATION);
return;
}
vertex_array_handle = handle_or_error.release_value();
}
glBindVertexArrayOES(vertex_array_handle);
}
void OESVertexArrayObject::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(OESVertexArrayObject);
}
void OESVertexArrayObject::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_context);
}
}