ladybird/Userland/Libraries/LibGL
Jelle Raaijmakers c978891dda LibGL: Optimize appends in gl_vertex
Optimize a very hot function by always performing unchecked appends.
When benchmarking 3DFileViewer on my machine, this takes the time spent
in `gl_vertex` down from ~8% to ~2%.
2023-10-15 12:14:07 +02:00
..
Buffer
GL
Shaders
Tex
Buffer.cpp
ClipPlane.cpp
CMakeLists.txt
ContextParameter.cpp
GLAPI.json
GLContext.cpp
GLContext.h
Image.cpp
Image.h
Lighting.cpp
List.cpp
Matrix.cpp
NameAllocator.cpp
NameAllocator.h
Shader.cpp
Stencil.cpp
Texture.cpp
Vertex.cpp LibGL: Optimize appends in gl_vertex 2023-10-15 12:14:07 +02:00