ladybird/Kernel/Graphics
Liav A 3fae7ca113 Kernel: Clarify and make it easy to not use raw numbers
Let's put the PCI IDs as enums in the PCI namespace so they're free to
pollute that namespace, but it's also more easier to use them.
2021-07-03 16:28:49 +02:00
..
Console Kernel: Add VirtIOGPU graphics device 2021-06-25 19:26:30 +02:00
VirtIOGPU Kernel: Clarify and make it easy to not use raw numbers 2021-07-03 16:28:49 +02:00
Bochs.h Kernel/Graphics: Remove unnecessary derived FramebufferDevice classes 2021-05-27 22:39:13 +02:00
BochsGraphicsAdapter.cpp Kernel: Clarify and make it easy to not use raw numbers 2021-07-03 16:28:49 +02:00
BochsGraphicsAdapter.h Kernel/PCI: Move the PCI components as a subfolder to the Bus directory 2021-07-02 13:16:12 +02:00
Definitions.h Kernel/Graphics: Add basic support for Intel native accelerator 2021-05-16 19:58:33 +02:00
FramebufferDevice.cpp WindowServer: Coalesce flushing buffers into one ioctl() call 2021-06-27 09:46:27 +02:00
FramebufferDevice.h Kernel: Abstract FramebufferConsole away from contiguous physical range 2021-06-25 19:26:30 +02:00
GraphicsDevice.h Kernel: Simplify graphics initialization somewhat 2021-07-03 16:28:49 +02:00
GraphicsManagement.cpp Kernel: Clarify and make it easy to not use raw numbers 2021-07-03 16:28:49 +02:00
GraphicsManagement.h Kernel: Simplify graphics initialization somewhat 2021-07-03 16:28:49 +02:00
IntelNativeGraphicsAdapter.cpp Kernel: Fix miscellaneous warnings when building with Clang 2021-07-03 01:56:31 +04:30
IntelNativeGraphicsAdapter.h Kernel/PCI: Move the PCI components as a subfolder to the Bus directory 2021-07-02 13:16:12 +02:00
VGACompatibleAdapter.cpp Kernel: Simplify graphics initialization somewhat 2021-07-03 16:28:49 +02:00
VGACompatibleAdapter.h Kernel/PCI: Move the PCI components as a subfolder to the Bus directory 2021-07-02 13:16:12 +02:00