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This needs to happen before prototype/constructor intitialization can be made lazy. Otherwise, GC could run during the C++ constructor and try to collect the object currently being created.
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
/*
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* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGfx/Rect.h>
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#include <LibWeb/Bindings/PlatformObject.h>
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#include <LibWeb/Forward.h>
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namespace Web::Geometry {
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// https://drafts.fxtf.org/geometry/#domrectreadonly
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class DOMRectReadOnly : public Bindings::PlatformObject {
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WEB_PLATFORM_OBJECT(DOMRectReadOnly, Bindings::PlatformObject);
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public:
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static JS::NonnullGCPtr<DOMRectReadOnly> construct_impl(JS::Realm&, double x = 0, double y = 0, double width = 0, double height = 0);
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virtual ~DOMRectReadOnly() override;
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double x() const { return m_rect.x(); }
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double y() const { return m_rect.y(); }
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double width() const { return m_rect.width(); }
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double height() const { return m_rect.height(); }
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double top() const { return min(y(), y() + height()); }
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double right() const { return max(x(), x() + width()); }
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double bottom() const { return max(y(), y() + height()); }
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double left() const { return min(x(), x() + width()); }
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protected:
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DOMRectReadOnly(JS::Realm&, double x, double y, double width, double height);
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virtual void initialize(JS::Realm&) override;
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Gfx::FloatRect m_rect;
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};
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}
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