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This needs to happen before prototype/constructor intitialization can be made lazy. Otherwise, GC could run during the C++ constructor and try to collect the object currently being created.
27 lines
567 B
C++
27 lines
567 B
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/HTML/HTMLElement.h>
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namespace Web::HTML {
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class HTMLBRElement final : public HTMLElement {
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WEB_PLATFORM_OBJECT(HTMLBRElement, HTMLElement);
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public:
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virtual ~HTMLBRElement() override;
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virtual JS::GCPtr<Layout::Node> create_layout_node(NonnullRefPtr<CSS::StyleProperties>) override;
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private:
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HTMLBRElement(DOM::Document&, DOM::QualifiedName);
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virtual void initialize(JS::Realm&) override;
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};
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}
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