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This needs to happen before prototype/constructor intitialization can be made lazy. Otherwise, GC could run during the C++ constructor and try to collect the object currently being created.
59 lines
1.7 KiB
C++
59 lines
1.7 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/DOM/ARIARoleNames.h>
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#include <LibWeb/HTML/HTMLElement.h>
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#include <LibWeb/HTML/HTMLInputElement.h>
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namespace Web::HTML {
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class HTMLFormElement final : public HTMLElement {
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WEB_PLATFORM_OBJECT(HTMLFormElement, HTMLElement);
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public:
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virtual ~HTMLFormElement() override;
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DeprecatedString action() const;
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DeprecatedString method() const { return attribute(HTML::AttributeNames::method); }
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void submit_form(JS::GCPtr<HTMLElement> submitter, bool from_submit_binding = false);
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void reset_form();
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// NOTE: This is for the JS bindings. Use submit_form instead.
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void submit();
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// NOTE: This is for the JS bindings. Use submit_form instead.
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void reset();
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void add_associated_element(Badge<FormAssociatedElement>, HTMLElement&);
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void remove_associated_element(Badge<FormAssociatedElement>, HTMLElement&);
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JS::NonnullGCPtr<DOM::HTMLCollection> elements() const;
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unsigned length() const;
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// https://www.w3.org/TR/html-aria/#el-form
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virtual DeprecatedFlyString default_role() const override { return DOM::ARIARoleNames::form; }
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private:
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HTMLFormElement(DOM::Document&, DOM::QualifiedName);
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virtual void initialize(JS::Realm&) override;
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virtual void visit_edges(Cell::Visitor&) override;
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bool m_firing_submission_events { false };
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// https://html.spec.whatwg.org/multipage/forms.html#locked-for-reset
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bool m_locked_for_reset { false };
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Vector<JS::GCPtr<HTMLElement>> m_associated_elements;
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JS::GCPtr<DOM::HTMLCollection> mutable m_elements;
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};
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}
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