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This needs to happen before prototype/constructor intitialization can be made lazy. Otherwise, GC could run during the C++ constructor and try to collect the object currently being created.
27 lines
651 B
C++
27 lines
651 B
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/HTML/HTMLElement.h>
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namespace Web::HTML {
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// NOTE: This element is marked as obsolete, but is still listed as required by the specification.
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class HTMLMarqueeElement final : public HTMLElement {
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WEB_PLATFORM_OBJECT(HTMLMarqueeElement, HTMLElement);
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public:
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virtual ~HTMLMarqueeElement() override;
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private:
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HTMLMarqueeElement(DOM::Document&, DOM::QualifiedName);
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virtual void initialize(JS::Realm&) override;
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virtual void apply_presentational_hints(CSS::StyleProperties&) const override;
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};
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}
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