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This needs to happen before prototype/constructor intitialization can be made lazy. Otherwise, GC could run during the C++ constructor and try to collect the object currently being created.
32 lines
726 B
C++
32 lines
726 B
C++
/*
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* Copyright (c) 2022, Simon Danner <danner.simon@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/SVG/SVGDefsElement.h>
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namespace Web::SVG {
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SVGDefsElement::SVGDefsElement(DOM::Document& document, DOM::QualifiedName qualified_name)
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: SVGGraphicsElement(document, move(qualified_name))
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{
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}
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SVGDefsElement::~SVGDefsElement()
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{
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}
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void SVGDefsElement::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGDefsElementPrototype>(realm, "SVGDefsElement"));
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}
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JS::GCPtr<Layout::Node> SVGDefsElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties>)
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{
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return nullptr;
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}
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}
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