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To do this we also need to get rid of LockRefPtrs in the USB code as well. Most of the SysFS nodes are statically generated during boot and are not mutated afterwards. The same goes for general device code - once we generate the appropriate SysFS nodes, we almost never mutate the node pointers afterwards, making locking unnecessary.
27 lines
655 B
C++
27 lines
655 B
C++
/*
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* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <Kernel/FileSystem/SysFS/Component.h>
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#include <Kernel/FileSystem/SysFS/Subsystems/Bus/Directory.h>
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namespace Kernel {
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class SysFSRootDirectory final : public SysFSDirectory {
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friend class SysFSComponentRegistry;
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public:
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virtual StringView name() const override { return "."sv; }
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static NonnullRefPtr<SysFSRootDirectory> create();
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private:
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virtual bool is_root_directory() const override final { return true; }
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SysFSRootDirectory();
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NonnullRefPtr<SysFSBusDirectory> const m_buses_directory;
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};
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}
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