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This will be primarily necessary for BackgroundAction integration, but it already allows us to add proper error handling in LibIMAP :^)
76 lines
1.7 KiB
C++
76 lines
1.7 KiB
C++
/*
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* Copyright (c) 2021, Kyle Pereira <hey@xylepereira.me>
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* Copyright (c) 2022, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibCore/EventLoop.h>
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#include <LibCore/Object.h>
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namespace Core {
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template<typename Result>
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class Promise : public Object {
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C_OBJECT(Promise);
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public:
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Function<ErrorOr<void>(Result&)> on_resolved;
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ErrorOr<void> resolve(Result&& result)
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{
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m_pending_or_error = move(result);
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if (on_resolved)
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return on_resolved(m_pending_or_error->value());
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return {};
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}
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void cancel(Error error)
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{
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m_pending_or_error = move(error);
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}
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bool is_canceled()
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{
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return m_pending_or_error.has_value() && m_pending_or_error->is_error();
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}
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bool is_resolved() const
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{
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return m_pending_or_error.has_value() && !m_pending_or_error->is_error();
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}
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ErrorOr<Result> await()
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{
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while (!m_pending_or_error.has_value())
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Core::EventLoop::current().pump();
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return m_pending_or_error.release_value();
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}
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// Converts a Promise<A> to a Promise<B> using a function func: A -> B
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template<typename T>
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RefPtr<Promise<T>> map(T func(Result&))
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{
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RefPtr<Promise<T>> new_promise = Promise<T>::construct();
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on_resolved = [new_promise, func](Result& result) {
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auto t = func(result);
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return new_promise->resolve(move(t));
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};
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return new_promise;
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}
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private:
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Promise() = default;
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Promise(Object* parent)
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: Object(parent)
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{
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}
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Optional<ErrorOr<Result>> m_pending_or_error;
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};
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}
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