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Some of these are allocated upon initialization of the intrinsics, and some lazily, but in neither case the getters actually return a nullptr. This saves us a whole bunch of pointer dereferences (as NonnullGCPtr has an `operator T&()`), and also has the interesting side effect of forcing us to explicitly use the FunctionObject& overload of call(), as passing a NonnullGCPtr is ambigous - it could implicitly be turned into a Value _or_ a FunctionObject& (so we have to dereference manually).
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
/*
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* Copyright (c) 2021, David Tuin <davidot@serenityos.org>
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* Copyright (c) 2022-2023, Linus Groh <linusg@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Runtime/AsyncFromSyncIterator.h>
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#include <LibJS/Runtime/AsyncFromSyncIteratorPrototype.h>
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#include <LibJS/Runtime/GlobalObject.h>
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namespace JS {
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NonnullGCPtr<AsyncFromSyncIterator> AsyncFromSyncIterator::create(Realm& realm, Iterator sync_iterator_record)
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{
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return realm.heap().allocate<AsyncFromSyncIterator>(realm, realm, sync_iterator_record).release_allocated_value_but_fixme_should_propagate_errors();
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}
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AsyncFromSyncIterator::AsyncFromSyncIterator(Realm& realm, Iterator sync_iterator_record)
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: Object(ConstructWithPrototypeTag::Tag, realm.intrinsics().async_from_sync_iterator_prototype())
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, m_sync_iterator_record(sync_iterator_record)
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{
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}
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ThrowCompletionOr<void> AsyncFromSyncIterator::initialize(Realm& realm)
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{
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MUST_OR_THROW_OOM(Base::initialize(realm));
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return {};
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}
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void AsyncFromSyncIterator::visit_edges(Cell::Visitor& visitor)
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{
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Object::visit_edges(visitor);
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visitor.visit(m_sync_iterator_record.iterator);
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visitor.visit(m_sync_iterator_record.next_method);
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}
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}
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