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Some of these are allocated upon initialization of the intrinsics, and some lazily, but in neither case the getters actually return a nullptr. This saves us a whole bunch of pointer dereferences (as NonnullGCPtr has an `operator T&()`), and also has the interesting side effect of forcing us to explicitly use the FunctionObject& overload of call(), as passing a NonnullGCPtr is ambigous - it could implicitly be turned into a Value _or_ a FunctionObject& (so we have to dereference manually).
31 lines
890 B
C++
31 lines
890 B
C++
/*
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* Copyright (c) 2021, Idan Horowitz <idan.horowitz@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibJS/Runtime/GlobalObject.h>
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#include <LibJS/Runtime/SetIterator.h>
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namespace JS {
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NonnullGCPtr<SetIterator> SetIterator::create(Realm& realm, Set& set, Object::PropertyKind iteration_kind)
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{
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return realm.heap().allocate<SetIterator>(realm, set, iteration_kind, realm.intrinsics().set_iterator_prototype()).release_allocated_value_but_fixme_should_propagate_errors();
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}
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SetIterator::SetIterator(Set& set, Object::PropertyKind iteration_kind, Object& prototype)
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: Object(ConstructWithPrototypeTag::Tag, prototype)
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, m_set(set)
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, m_iteration_kind(iteration_kind)
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, m_iterator(static_cast<Set const&>(set).begin())
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{
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}
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void SetIterator::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_set);
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}
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}
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