ladybird/Kernel/Net/Socket.cpp
Sergey Bugaev 43ce6c5474 Kernel: Move socket role tracking to the Socket class itself
This is more logical and allows us to solve the problem of
non-blocking TCP sockets getting stuck in SocketRole::None.

The only complication is that a single LocalSocket may be shared
between two file descriptions (on the connect and accept sides),
and should have two different roles depending from which side
you look at it. To deal with it, Socket::role() is made a
virtual method that accepts a file description, and LocalSocket
internally tracks which FileDescription is the which one and
returns a correct role.
2019-08-11 16:30:43 +02:00

178 lines
5.3 KiB
C++

#include <Kernel/FileSystem/FileDescription.h>
#include <Kernel/Net/IPv4Socket.h>
#include <Kernel/Net/LocalSocket.h>
#include <Kernel/Net/Socket.h>
#include <Kernel/Process.h>
#include <Kernel/UnixTypes.h>
#include <LibC/errno_numbers.h>
//#define SOCKET_DEBUG
KResultOr<NonnullRefPtr<Socket>> Socket::create(int domain, int type, int protocol)
{
(void)protocol;
switch (domain) {
case AF_LOCAL:
return LocalSocket::create(type & SOCK_TYPE_MASK);
case AF_INET:
return IPv4Socket::create(type & SOCK_TYPE_MASK, protocol);
default:
return KResult(-EAFNOSUPPORT);
}
}
Socket::Socket(int domain, int type, int protocol)
: m_domain(domain)
, m_type(type)
, m_protocol(protocol)
{
m_origin_pid = current->pid();
}
Socket::~Socket()
{
}
void Socket::set_setup_state(SetupState new_setup_state)
{
#ifdef SOCKET_DEBUG
kprintf("%s(%u) Socket{%p} setup state moving from %s to %s\n", current->process().name().characters(), current->pid(), this, to_string(m_setup_state), to_string(new_setup_state));
#endif
m_setup_state = new_setup_state;
}
KResult Socket::listen(int backlog)
{
LOCKER(m_lock);
if (m_type != SOCK_STREAM)
return KResult(-EOPNOTSUPP);
m_backlog = backlog;
m_role = Role::Listener;
kprintf("Socket{%p} listening with backlog=%d\n", this, m_backlog);
return KSuccess;
}
RefPtr<Socket> Socket::accept()
{
LOCKER(m_lock);
if (m_pending.is_empty())
return nullptr;
#ifdef SOCKET_DEBUG
kprintf("%s(%u) Socket{%p} de-queueing connection\n", current->process().name().characters(), current->pid(), this);
#endif
auto client = m_pending.take_first();
ASSERT(!client->is_connected());
client->set_setup_state(SetupState::Completed);
client->m_connected = true;
client->m_role = Role::Accepted;
return client;
}
KResult Socket::queue_connection_from(NonnullRefPtr<Socket> peer)
{
#ifdef SOCKET_DEBUG
kprintf("%s(%u) Socket{%p} queueing connection\n", current->process().name().characters(), current->pid(), this);
#endif
LOCKER(m_lock);
if (m_pending.size() >= m_backlog)
return KResult(-ECONNREFUSED);
m_pending.append(peer);
return KSuccess;
}
KResult Socket::setsockopt(int level, int option, const void* value, socklen_t value_size)
{
ASSERT(level == SOL_SOCKET);
switch (option) {
case SO_SNDTIMEO:
if (value_size != sizeof(timeval))
return KResult(-EINVAL);
m_send_timeout = *(const timeval*)value;
return KSuccess;
case SO_RCVTIMEO:
if (value_size != sizeof(timeval))
return KResult(-EINVAL);
m_receive_timeout = *(const timeval*)value;
return KSuccess;
default:
kprintf("%s(%u): setsockopt() at SOL_SOCKET with unimplemented option %d\n", current->process().name().characters(), current->process().pid(), option);
return KResult(-ENOPROTOOPT);
}
}
KResult Socket::getsockopt(int level, int option, void* value, socklen_t* value_size)
{
ASSERT(level == SOL_SOCKET);
switch (option) {
case SO_SNDTIMEO:
if (*value_size < sizeof(timeval))
return KResult(-EINVAL);
*(timeval*)value = m_send_timeout;
*value_size = sizeof(timeval);
return KSuccess;
case SO_RCVTIMEO:
if (*value_size < sizeof(timeval))
return KResult(-EINVAL);
*(timeval*)value = m_receive_timeout;
*value_size = sizeof(timeval);
return KSuccess;
case SO_ERROR:
if (*value_size < sizeof(int))
return KResult(-EINVAL);
kprintf("%s(%u): getsockopt() SO_ERROR: WARNING! I have no idea what the real error is, so I'll just stick my fingers in my ears and pretend there is none! %d\n", current->process().name().characters(), option);
*(int*)value = 0;
*value_size = sizeof(int);
return KSuccess;
default:
kprintf("%s(%u): getsockopt() at SOL_SOCKET with unimplemented option %d\n", current->process().name().characters(), option);
return KResult(-ENOPROTOOPT);
}
}
void Socket::load_receive_deadline()
{
kgettimeofday(m_receive_deadline);
m_receive_deadline.tv_sec += m_receive_timeout.tv_sec;
m_receive_deadline.tv_usec += m_receive_timeout.tv_usec;
m_receive_deadline.tv_sec += (m_send_timeout.tv_usec / 1000000) * 1;
m_receive_deadline.tv_usec %= 1000000;
}
void Socket::load_send_deadline()
{
kgettimeofday(m_send_deadline);
m_send_deadline.tv_sec += m_send_timeout.tv_sec;
m_send_deadline.tv_usec += m_send_timeout.tv_usec;
m_send_deadline.tv_sec += (m_send_timeout.tv_usec / 1000000) * 1;
m_send_deadline.tv_usec %= 1000000;
}
static const char* to_string(Socket::Role role)
{
switch (role) {
case Socket::Role::Listener:
return "Listener";
case Socket::Role::Accepted:
return "Accepted";
case Socket::Role::Connected:
return "Connected";
default:
return "None";
}
}
String Socket::absolute_path(const FileDescription& description) const
{
return String::format("socket:%x (role: %s)", this, ::to_string(role(description)));
}
ssize_t Socket::read(FileDescription& description, u8* buffer, ssize_t size)
{
return recvfrom(description, buffer, size, 0, nullptr, 0);
}
ssize_t Socket::write(FileDescription& description, const u8* data, ssize_t size)
{
return sendto(description, data, size, 0, nullptr, 0);
}