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This is more logical and allows us to solve the problem of non-blocking TCP sockets getting stuck in SocketRole::None. The only complication is that a single LocalSocket may be shared between two file descriptions (on the connect and accept sides), and should have two different roles depending from which side you look at it. To deal with it, Socket::role() is made a virtual method that accepts a file description, and LocalSocket internally tracks which FileDescription is the which one and returns a correct role.
178 lines
5.3 KiB
C++
178 lines
5.3 KiB
C++
#include <Kernel/FileSystem/FileDescription.h>
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#include <Kernel/Net/IPv4Socket.h>
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#include <Kernel/Net/LocalSocket.h>
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#include <Kernel/Net/Socket.h>
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#include <Kernel/Process.h>
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#include <Kernel/UnixTypes.h>
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#include <LibC/errno_numbers.h>
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//#define SOCKET_DEBUG
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KResultOr<NonnullRefPtr<Socket>> Socket::create(int domain, int type, int protocol)
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{
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(void)protocol;
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switch (domain) {
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case AF_LOCAL:
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return LocalSocket::create(type & SOCK_TYPE_MASK);
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case AF_INET:
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return IPv4Socket::create(type & SOCK_TYPE_MASK, protocol);
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default:
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return KResult(-EAFNOSUPPORT);
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}
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}
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Socket::Socket(int domain, int type, int protocol)
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: m_domain(domain)
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, m_type(type)
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, m_protocol(protocol)
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{
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m_origin_pid = current->pid();
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}
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Socket::~Socket()
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{
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}
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void Socket::set_setup_state(SetupState new_setup_state)
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{
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#ifdef SOCKET_DEBUG
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kprintf("%s(%u) Socket{%p} setup state moving from %s to %s\n", current->process().name().characters(), current->pid(), this, to_string(m_setup_state), to_string(new_setup_state));
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#endif
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m_setup_state = new_setup_state;
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}
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KResult Socket::listen(int backlog)
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{
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LOCKER(m_lock);
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if (m_type != SOCK_STREAM)
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return KResult(-EOPNOTSUPP);
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m_backlog = backlog;
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m_role = Role::Listener;
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kprintf("Socket{%p} listening with backlog=%d\n", this, m_backlog);
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return KSuccess;
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}
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RefPtr<Socket> Socket::accept()
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{
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LOCKER(m_lock);
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if (m_pending.is_empty())
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return nullptr;
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#ifdef SOCKET_DEBUG
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kprintf("%s(%u) Socket{%p} de-queueing connection\n", current->process().name().characters(), current->pid(), this);
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#endif
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auto client = m_pending.take_first();
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ASSERT(!client->is_connected());
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client->set_setup_state(SetupState::Completed);
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client->m_connected = true;
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client->m_role = Role::Accepted;
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return client;
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}
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KResult Socket::queue_connection_from(NonnullRefPtr<Socket> peer)
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{
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#ifdef SOCKET_DEBUG
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kprintf("%s(%u) Socket{%p} queueing connection\n", current->process().name().characters(), current->pid(), this);
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#endif
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LOCKER(m_lock);
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if (m_pending.size() >= m_backlog)
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return KResult(-ECONNREFUSED);
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m_pending.append(peer);
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return KSuccess;
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}
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KResult Socket::setsockopt(int level, int option, const void* value, socklen_t value_size)
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{
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ASSERT(level == SOL_SOCKET);
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switch (option) {
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case SO_SNDTIMEO:
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if (value_size != sizeof(timeval))
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return KResult(-EINVAL);
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m_send_timeout = *(const timeval*)value;
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return KSuccess;
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case SO_RCVTIMEO:
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if (value_size != sizeof(timeval))
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return KResult(-EINVAL);
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m_receive_timeout = *(const timeval*)value;
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return KSuccess;
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default:
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kprintf("%s(%u): setsockopt() at SOL_SOCKET with unimplemented option %d\n", current->process().name().characters(), current->process().pid(), option);
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return KResult(-ENOPROTOOPT);
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}
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}
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KResult Socket::getsockopt(int level, int option, void* value, socklen_t* value_size)
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{
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ASSERT(level == SOL_SOCKET);
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switch (option) {
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case SO_SNDTIMEO:
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if (*value_size < sizeof(timeval))
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return KResult(-EINVAL);
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*(timeval*)value = m_send_timeout;
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*value_size = sizeof(timeval);
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return KSuccess;
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case SO_RCVTIMEO:
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if (*value_size < sizeof(timeval))
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return KResult(-EINVAL);
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*(timeval*)value = m_receive_timeout;
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*value_size = sizeof(timeval);
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return KSuccess;
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case SO_ERROR:
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if (*value_size < sizeof(int))
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return KResult(-EINVAL);
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kprintf("%s(%u): getsockopt() SO_ERROR: WARNING! I have no idea what the real error is, so I'll just stick my fingers in my ears and pretend there is none! %d\n", current->process().name().characters(), option);
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*(int*)value = 0;
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*value_size = sizeof(int);
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return KSuccess;
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default:
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kprintf("%s(%u): getsockopt() at SOL_SOCKET with unimplemented option %d\n", current->process().name().characters(), option);
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return KResult(-ENOPROTOOPT);
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}
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}
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void Socket::load_receive_deadline()
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{
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kgettimeofday(m_receive_deadline);
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m_receive_deadline.tv_sec += m_receive_timeout.tv_sec;
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m_receive_deadline.tv_usec += m_receive_timeout.tv_usec;
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m_receive_deadline.tv_sec += (m_send_timeout.tv_usec / 1000000) * 1;
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m_receive_deadline.tv_usec %= 1000000;
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}
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void Socket::load_send_deadline()
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{
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kgettimeofday(m_send_deadline);
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m_send_deadline.tv_sec += m_send_timeout.tv_sec;
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m_send_deadline.tv_usec += m_send_timeout.tv_usec;
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m_send_deadline.tv_sec += (m_send_timeout.tv_usec / 1000000) * 1;
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m_send_deadline.tv_usec %= 1000000;
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}
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static const char* to_string(Socket::Role role)
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{
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switch (role) {
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case Socket::Role::Listener:
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return "Listener";
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case Socket::Role::Accepted:
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return "Accepted";
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case Socket::Role::Connected:
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return "Connected";
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default:
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return "None";
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}
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}
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String Socket::absolute_path(const FileDescription& description) const
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{
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return String::format("socket:%x (role: %s)", this, ::to_string(role(description)));
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}
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ssize_t Socket::read(FileDescription& description, u8* buffer, ssize_t size)
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{
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return recvfrom(description, buffer, size, 0, nullptr, 0);
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}
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ssize_t Socket::write(FileDescription& description, const u8* data, ssize_t size)
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{
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return sendto(description, data, size, 0, nullptr, 0);
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}
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