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This allows clipping your drawing by any path you like! To do this all painting has been wrapped around a new draw_clipped() helper method, which handles the clipping before/after painting. Note: This clipping is currently missing support for intersecting clip paths. |
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.. | ||
CanvasDrawImage.cpp | ||
CanvasDrawImage.h | ||
CanvasDrawImage.idl | ||
CanvasDrawPath.h | ||
CanvasDrawPath.idl | ||
CanvasFillStrokeStyles.h | ||
CanvasFillStrokeStyles.idl | ||
CanvasImageData.h | ||
CanvasImageData.idl | ||
CanvasImageSmoothing.h | ||
CanvasImageSmoothing.idl | ||
CanvasPath.cpp | ||
CanvasPath.h | ||
CanvasPath.idl | ||
CanvasPathClipper.cpp | ||
CanvasPathClipper.h | ||
CanvasPathDrawingStyles.h | ||
CanvasPathDrawingStyles.idl | ||
CanvasRect.h | ||
CanvasRect.idl | ||
CanvasState.cpp | ||
CanvasState.h | ||
CanvasState.idl | ||
CanvasText.h | ||
CanvasText.idl | ||
CanvasTransform.h | ||
CanvasTransform.idl |